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Pik @ 2/13/2020 14:08 commented on Majora's Mask Demake

Nitpick or not (I'm personally on the side of not), it's the little things that help push improvement going forward, you know? So all of that is good to hear. I think consistency is the key thing, too - things should have a similar amount of "clamping" in relation to each other. Definitely good to keep in mind.



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Pik @ 2/12/2020 09:21 commented on Majora's Mask Demake

Yo C2B, thanks so much! I have some places in mind I think are rough (maybe the door +  the walls, the clock tower's bricks, some wooden bits, etc) but I'm curious to know the areas you think are, just so I can keep in mind for improving future pieces. 


Either way, thanks again for the kind words - they mean a lot coming from you! 


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Pik @ 7/8/2019 23:51 commented on Backgrounds for Vengeful Heart

Wonderful! Hoping the story is as good as the art



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Pik @ 7/5/2019 20:01 commented on Space Clouds 2

Fantastic improvement in only two years. Good management of colors - you're really pushing those 19 colors to their limits, aha.



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Pik @ 4/29/2017 15:37 commented on Josuke Higashikata

Thanks, C2B!! I found that defining certain contours over outhers was an interesting challenge.



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Pik @ 1/2/2012 09:06 commented on silence

 Top row, Dex! Top row!



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Pik @ 3/13/2010 09:52 commented on Dump

Seeing your pixel-mural style applied to normal screenshots is really amazing, it actually makes me want more games styled like this. ;~;



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Pik @ 11/23/2009 09:24 commented on Luneth

Love it.



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Pik @ 10/28/2009 12:54 commented on Bannière

The style looks like a combination of Dex/Fool, I like it



 
Pik @ 9/1/2009 10:24 commented on the simpsons

Very nice atmosphere, but it made my eyes bleed after a while.

 

Great game.



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Pik @ 8/27/2009 21:05 commented on Coffee

Nice to see you here, phones.

 

anyway, original interpretation :)



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Pik @ 8/23/2009 11:48 commented on Mario RPG Project 1-20

There's tons of empty space, could you try to do it in horizontal rows? Other than that, these are excellent.



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Pik @ 8/15/2009 16:03 commented on Onward, Gustav!

it's all great, but best part of this has to be the background

 

it's honestly your smoothest work.

 



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Pik @ 8/15/2009 15:50 commented on Explorer Mockups

I Love these, Dex. Awesome colors.



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Pik @ 6/18/2009 12:46 commented on Stand by Me

and darling, darling; stand

 

by me



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Pik @ 6/2/2009 10:03 commented on Houses

About the fence in the street;

the whole street was supposed to be lined with fencing, so it wasn't really a tileing mistake or anything.

 

Thanks for all the comments.



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Pik @ 4/18/2009 13:20 commented on Hide and Seek

I love this, it's actually what got me back into Pixel Art.



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Pik @ 3/12/2009 16:27 commented on mini portrait

colors are really creative.



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Pik @ 3/8/2009 14:08 commented on yellow

This is probably my favorate piece on PJ, great work.



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Pik @ 2/17/2009 02:25 commented on SkullgirlS - Filia (Single Frame)
Needs more AA, although those are some pretty kickass colors.

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Pik @ 2/9/2009 13:26 commented on Raven Blackheart - A simple fighting game sprite
Reminds me of Tyvon's style, just smoother.

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Pik @ 2/8/2009 02:40 commented on Thwomp
Not liking the mirroring, but the animation is pretty smooth.

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Pik @ 1/23/2009 15:26 commented on Bars And Lines
Pretty cool design, I like it.

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Pik @ 1/12/2009 13:11 commented on An EarthBound Remake Project- trippy
I know things are generally supposed to be transparent on PJ, but I felt that I needed a more neutral color so the white-ish background PJ has doesn't blend in with the status boxes.

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Pik @ 1/11/2009 14:52 commented on just to be my avatar
Toa Dwan from BZP, huh? Hey.