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mogeeoh @ 2/13/2009 17:25 commented on Robot wants to play
This is truly fantastic, and yeah, it screams to be modelled in lowpoly!! Skyline is amazing, i love the sense of distance.

Oh and, unless I'm missing some earlier dialogue, i don't see what is wrong with using flood fill. To ignore the tools available to us would just be silly would it not? I suppose if this is frowned upon by some pixel-ers then fair-dos but i really don't understand the problem with using such things. just my two pence.

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mogeeoh @ 2/2/2009 08:20 commented on Clouds
really nice, i love the wispy bits

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mogeeoh @ 2/2/2009 03:50 commented on The TV Chef
HA! man that's brilliant

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mogeeoh @ 2/2/2009 03:43 commented on Something is wrong!
love it dude

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mogeeoh @ 2/2/2009 03:42 commented on Isometric Alien Apartment Block
Yeah I think so, if subconsciously. It was originally just the eggshaped building but it seemed a bit isolated from the ground so i pulled up the darker earth and really just continued the colour from there.

Thanks for the comments guys. Animation would definately not be amiss here but I was quite happy with it as a still image so decided to see how it would compete as just that.

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mogeeoh @ 1/31/2009 07:42 commented on K on Computer
really nice. i love how she opens her eyes.

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mogeeoh @ 1/12/2009 10:23 commented on Selected items for army base
thanks for the tip The B.O.B. I've updated it having redrawn the rotors without the aid of transparency, also sidxartax, i added the shadow! image actually looks more complete with the darker blades.

thanks again for all the comments :)

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mogeeoh @ 1/12/2009 09:39 commented on Wee Tank Avatar
awesome thanks for the tip lollige :)

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mogeeoh @ 1/12/2009 06:09 commented on Selected items for army base
oh aye! im sure i had one but must've lost it when changing colours! heh

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mogeeoh @ 1/11/2009 10:57 commented on Selected items for army base
Thankyou for the comment tomic :)

However, the rotors where not created with a gradient - i did use a transparent layer which, i admit, probably is a bit n00bish and i can see why this would be frowned upon, I'll try and stay away from it in the future :)

For the gradient i created 4 really obvious colour differences - the darkest being black and the lightest white, and then slowly replaced each colour with one more suited to its neighbour. to add to this i then put in a single pixel line between the main blocks and on the edges so there are actually 9 colours in the gradient. although, after all the work that went into it the rotor is far too light compared to the shadows.

Anyhoo, i'm flattered you thought it was a gradient! and i'll def avoid using transparent layers again! :)

Mike

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mogeeoh @ 1/11/2009 09:01 commented on Flight of the Conchords: The Game
heh awesome idea

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mogeeoh @ 1/11/2009 08:34 commented on Wee Tank Avatar
heh i did but i wanted an avatar and it was just a bit wider than 64! I'll upload the full version along with some other pieces i created alongside it :)

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mogeeoh @ 1/11/2009 08:31 commented on Platformers
I'd noticed that myself too but wasn't sure if i'd just been looking at it too long. There is a frame there but i think i'll probably need to brighten the colours to bring it forward. thanks for the tip :)