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EyeGem @ 5/3/2010 12:41 commented on Grug Girl House

Oh, just as I guessed!

You could animate them and create a mindbending screensaver :)



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EyeGem @ 5/3/2010 12:16 commented on Grug Girl House

Cool house! I wonder how did they get on the roof?

A.B.Lazer: I think I know why you liked rendering of sand =)



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EyeGem @ 3/7/2010 14:21 commented on Problem 2000 (for the challenge)

Oh, I see it now. But didn't realize it back then. It is somewhat difficult to read because bottle only partially visible.

I thought it was a strange white crack someway related to Y2K problem %)

 

 



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EyeGem @ 3/6/2010 16:23 commented on Problem 2000 (for the challenge)

Oh, I missed this gem =)

I like style and small details.

But... what was in her hands and why that white line and spots has appeared? O_o

 



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EyeGem @ 3/6/2010 15:50 commented on Torea Animations

Hmm, at upper picture, face and hair look too oily or like polished wood. Consider shape and brightness of highlights and shadows.

Lower animations are quite good, but chin's contour bothers me: it's almost absent while standing/acting and so thick while running. Also it may be fine to move head one pixel up for standing/acting frames. Chest breathing animation is not good. Legs and clothes at running differ from standing/acting ones.



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EyeGem @ 3/6/2010 15:39 commented on (Battle)Lord: Uther - FE7x

Hmm, there are frames where sword movement looks like it bends! O_o

I think this issue should be considered to be fixed.



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EyeGem @ 3/6/2010 15:34 commented on Trapped

Agree with Manjaman about helmet (glass curveness AA issues) and cosmonaut's face (try see photos as reference, for example).

Don't agree with Manjaman about big shining star (cosmonaut is looking at it and there is asteroid on the other side for balance :p) and pink "space cloud" (personally I like it, it reminds of good old 16-colors graphics).

Overall, cool, but could be even more cool! ^__^



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EyeGem @ 11/18/2009 16:08 commented on Rico Zerone - Quick Freeze cover

A.B. Lazer Not really, but have lots of planned stuff... Also decided to focus on making "pipelineable" game art sketches, including pixeling (to show final quality). Not yet started :)

Want to find more time aside from other activities.

Good news is that I've bought Intuoso 3 tablet recently! Cool thing! =)

 



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EyeGem @ 11/12/2009 13:57 commented on Rico Zerone - Quick Freeze cover

Fine pics. Remind me of old racing games...

Great music =)



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EyeGem @ 9/27/2009 13:10 commented on CHYCK (nudity)

hmm, supermansucks, and why do you think she has only one eye? it's just fictional cyclop girl of unknown race and even world, that's why!  =)



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EyeGem @ 8/21/2009 13:08 commented on Angular plus mockup

Also I really appreciate girl's face and hair at upper part.

^_^



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EyeGem @ 8/21/2009 13:02 commented on Kitty

Well, it's quite funny looking kitty =)



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EyeGem @ 7/24/2009 12:32 commented on Angular plus mockup

Just your style. Good indeed =)



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EyeGem @ 3/12/2009 13:53 commented on Mini-Mage

I see.

Again, I was quite lazy, and again, thanks, A.B. =)



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EyeGem @ 3/12/2009 13:49 commented on Stamp12

Good.

But very sharp contrast.

And, hmm, I think it could have been done quite the same with only 5 colors =)

 



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EyeGem @ 3/12/2009 13:42 commented on Wild CYCLOPS appeared

Oh...

Tail-eyed, huh? Or eye-tailed? =)



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EyeGem @ 3/12/2009 13:38 commented on Queenie revised

Definitely good, but dress is too ideally pixel-circlish at bottom and looks like it made of metal.

Me want waves.... :-o



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EyeGem @ 3/12/2009 13:20 commented on Ziggy Screens

Excellent! =)

Desprite it is 2D game art, there are still places to show more volume!



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EyeGem @ 3/12/2009 12:45 commented on CHYCK (nudity)

Thanks! ;-)



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EyeGem @ 3/11/2009 19:19 commented on pixelated cyclops

Arrr! =)

Cool mixed colors yellow-orange-red-violet-blue and yellow-green dithertones palettes =)



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EyeGem @ 3/11/2009 19:14 commented on Little Dryad

For better shading try to think in 3D about materials behaviour (skin, hair) and guess how thing should be lighted and what will shadows look like. Don't forget about contrasts, colors mixing and overtones ;-)



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EyeGem @ 2/17/2009 02:05 commented on Girl dance
Great !

I think it would be better to move hair in more -loop style with some hysteresis =)

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EyeGem @ 2/7/2009 12:22 commented on Death Catacombs (game title)

Really? Hmm. Didn't know about such abbreviation =)



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EyeGem @ 2/7/2009 00:02 commented on Death Catacombs (game title)
Yep, but the time I've drawn this I didn't know about SoftDisk's Catacomb Abyss/3-D =)

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EyeGem @ 2/2/2009 02:21 commented on Dwarven Treasury Guard
Everybody thanks for comments!

Skurwy87: Thanks! Could you please describe and point several of those flaws and aa/dithering problems?

Jim16: I see.

Lollige: ^__^