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Paperdomo101
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 20 |
![]() Posted: 29 September 2021 at 8:44am |
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Update to WIP #59
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 29 September 2021 at 9:06am |
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Going very good Paperdomo!
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Paperdomo101
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 20 |
![]() Posted: 29 September 2021 at 10:14am |
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Thanks Gecimen!
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Sarahboev
Midshipman
Joined: 29 December 2024 Online Status: Offline Posts: 78 |
![]() Posted: 29 September 2021 at 3:05pm |
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Got a little bit of the sandy ground etc. set up, been pretty busy with work but hoping to finish this tile this weekend if that's alright.
Also I apologize if my fence messes stuff up Vrine, I didn't see that you had the tile next to mine started (#45) If it really screws things up just let me know and i'll rework it.
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Terzom
Midshipman
Joined: 30 September 2021 Online Status: Offline Posts: 19 |
![]() Posted: 30 September 2021 at 1:17am |
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Originally posted by Mrpixeldude
Then this is hard Yeah it's really hard and I am surprise how long it took to just draw this tiny piece, it's more pixels than you think. I went to the first post where there are links to Previous ISO collabs ran by PJ: and checked them all, really zoomed in to see the pixel details, found some that could help me, how animals was build up, how the shadow looked like, how people have solved 'deadspace' in the ground between the objects. Also tried some youtube on the isometric part but that is very hard to grasp on non square objects. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 30 September 2021 at 1:33am |
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Originally posted by Terzom Yeah it's really hard and I am surprise how long it took to just draw this tiny piece, it's more pixels than you think. I went to the first post where there are links to Previous ISO collabs ran by PJ: and checked them all, really zoomed in to see the pixel details, found some that could help me, how animals was build up, how the shadow looked like, how people have solved 'deadspace' in the ground between the objects. Also tried some youtube on the isometric part but that is very hard to grasp on non square objects. Large animals are a hard place to start drawing isometric but eventually you pulled it off quite well.
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tecnologgamer
Midshipman
Joined: 05 February 2024 Online Status: Offline Posts: 37 |
![]() Posted: 01 October 2021 at 3:09am |
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I'm make the column have a isometric perspective and add some that is accord with theme. ![]() |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 01 October 2021 at 6:49am |
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The monkey is really a good addition. The base of the house is still wrong, here's how to fix it (also fixed the stones which weren't isometric) ![]() The red carpet also doesn't make much sense there; here's what you can do for a setup more involved with the surroundings: ![]() |
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Krugelix
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 90 |
![]() Posted: 01 October 2021 at 3:44pm |
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Can i claim #65? ![]() |
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tecnologgamer
Midshipman
Joined: 05 February 2024 Online Status: Offline Posts: 37 |
![]() Posted: 01 October 2021 at 4:44pm |
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Originally posted by Gecimen The monkey is really a good addition. The base of the house is still wrong, here's how to fix it (also fixed the stones which weren't isometric) ![]() The red carpet also doesn't make much sense there; here's what you can do for a setup more involved with the surroundings: ![]() ![]() I keep my stone pattern in respect with other tiles, I tried to keep the carpet, but after see u did a lift then I follow you second model with trail and change the black like shadow.
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vrine
Rear Admiral
Joined: 16 May 2023 Online Status: Offline Posts: 225 |
![]() Posted: 01 October 2021 at 5:43pm |
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That looks much better Techno! :)
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tecnologgamer
Midshipman
Joined: 05 February 2024 Online Status: Offline Posts: 37 |
![]() Posted: 01 October 2021 at 5:56pm |
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Thank you!
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 02 October 2021 at 2:34am |
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@technologgamer, the stone patter would better look horizontal due to the perspective but it's not that important. @krugelix, sure, it seems complete, no?
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tecnologgamer
Midshipman
Joined: 05 February 2024 Online Status: Offline Posts: 37 |
![]() Posted: 02 October 2021 at 8:15am |
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So it's can be considery done. Thank you, it's was fun participate it.
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vrine
Rear Admiral
Joined: 16 May 2023 Online Status: Offline Posts: 225 |
![]() Posted: 03 October 2021 at 1:37am |
Update on 45! |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 03 October 2021 at 1:56am |
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Going nice vrine!
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SeinRuhe
Midshipman
Joined: 10 April 2021 Online Status: Offline Posts: 17 |
![]() Posted: 03 October 2021 at 2:42pm |
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Reporting myself just in case, I'm currently on a trip so I haven't had the tools to finish my tile, pinky promise I'll finish it for Friday 8th
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Paperdomo101
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 20 |
![]() Posted: 04 October 2021 at 12:51am |
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Had some jam downtime and polished this off. #59 done!
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gawrone
Rear Admiral
Joined: 20 June 2025 Online Status: Offline Posts: 515 |
![]() Posted: 04 October 2021 at 1:00am |
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Great work. Please do more! ;)
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Paperdomo101
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 20 |
![]() Posted: 04 October 2021 at 1:20am |
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Sure thing!
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Krugelix
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 90 |
![]() Posted: 05 October 2021 at 2:26pm |
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Originally posted by Gecimen Yes, seeing it in the collab makes me quite happy.@krugelix, sure, it seems complete, no? @tecnologgamer:Such a good progress. I still remember my first tile in the isotopes collab and i got a lot of good critique and advices. Nice too see you put it into practice. Hope you'll do another tile! @vrine: Princess, Toad, Yoshi! Nice addition! I wonder if Bowser will also make an appearance. @Paperdomo101: nice one. Super nice facial expressions!
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vrine
Rear Admiral
Joined: 16 May 2023 Online Status: Offline Posts: 225 |
![]() Posted: 05 October 2021 at 6:32pm |
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Thank you so much Krugelix and Gecimen!
Happy to call this one finished :) @Paperdomo101 What a fabulous tile! I'd love to see some multicoloured Link cameos around the park :P |
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gawrone
Rear Admiral
Joined: 20 June 2025 Online Status: Offline Posts: 515 |
![]() Posted: 05 October 2021 at 11:48pm |
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Thank you Vrine, for such fantastic tile!
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vrine
Rear Admiral
Joined: 16 May 2023 Online Status: Offline Posts: 225 |
![]() Posted: 06 October 2021 at 1:24am |
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Thank you so much Gawrone!! :)
I'd love to take 20, if possible? Let's get some Rio in there. |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 06 October 2021 at 1:50am |
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Looks awesome vrine. And sure.
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Sarahboev
Midshipman
Joined: 29 December 2024 Online Status: Offline Posts: 78 |
![]() Posted: 07 October 2021 at 7:18am |
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Just reporting in. Wasn't able to get my tile finished last weekend but will for sure finish it this weekend, sorry about the delay!
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 07 October 2021 at 7:21am |
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@Sarahboev; Not a problem at all. Take your time...
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Krugelix
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 90 |
![]() Posted: 07 October 2021 at 4:17pm |
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Can I claim #9? I got some Ideas for it and how the train could cross the path. Here the quick sketch ![]() |
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gawrone
Rear Admiral
Joined: 20 June 2025 Online Status: Offline Posts: 515 |
![]() Posted: 07 October 2021 at 11:19pm |
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@Krugelix, this is exactly how I myself imagined this track route.
And of course #9 is yours. Bonus challenge - make the track already starting to raise slowly, with a result of a small, human sized tunnel/arch. |
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b236
Commander
Joined: 12 November 2024 Online Status: Offline Posts: 133 |
![]() Posted: 08 October 2021 at 4:46am |
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i guess i'll take nr. 17 then. but i'll wait till nr. 9 is done.
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Sarahboev
Midshipman
Joined: 29 December 2024 Online Status: Offline Posts: 78 |
![]() Posted: 08 October 2021 at 6:48am |
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Morning guys! I was able to dedicate some time after work and I think my tile is finished? Unless anything needs to be fixed?
I added in one of my favorite clown characters lol
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b236
Commander
Joined: 12 November 2024 Online Status: Offline Posts: 133 |
![]() Posted: 08 October 2021 at 8:23am |
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@Sarahboev: looks great, imo!
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Irenaart
Rear Admiral
Joined: 13 May 2025 Online Status: Offline Posts: 457 |
![]() Posted: 08 October 2021 at 9:55am |
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@b236; #17 is yours! Enjoy! And, yeah @Sarahboev, your tile looks great!
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vrine
Rear Admiral
Joined: 16 May 2023 Online Status: Offline Posts: 225 |
![]() Posted: 08 October 2021 at 5:28pm |
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Looks fantastic Sarah!
I think you may have clipped off part of the signpost from the Lisa tile on the left corner |
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Sarahboev
Midshipman
Joined: 29 December 2024 Online Status: Offline Posts: 78 |
![]() Posted: 09 October 2021 at 11:36am |
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Oh whoops! Good eye Vrine, thanks! Here's an update with the signpost pixels-
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vrine
Rear Admiral
Joined: 16 May 2023 Online Status: Offline Posts: 225 |
![]() Posted: 09 October 2021 at 5:08pm |
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Thanks Sarah! I bloody love that popped balloon lol!
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Krugelix
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 90 |
![]() Posted: 14 October 2021 at 2:20pm |
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Originally posted by b236 i guess i'll take nr. 17 then. but i'll wait till nr. 9 is done. Thanks for your patience! If you need some adjustments, just let me know. I think i call #9 done, if there are no complaints. But as always, i'm open to critique and suggestions. ![]() With some context: ![]() |
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gawrone
Rear Admiral
Joined: 20 June 2025 Online Status: Offline Posts: 515 |
![]() Posted: 15 October 2021 at 2:50am |
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Krugelix! This is amazing. You made a beautiful tile, but I also notice that you are making great progress during the collabs.
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b236
Commander
Joined: 12 November 2024 Online Status: Offline Posts: 133 |
![]() Posted: 15 October 2021 at 5:39am |
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the tile looks great! also, i'm stuck at pixelween at the moment, so i wasn't in a hurry anyway :]]
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Krugelix
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 90 |
![]() Posted: 15 October 2021 at 8:01am |
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Originally posted by gawrone Krugelix! This is amazing. You made a beautiful tile, but I also notice that you are making great progress during the collabs. Thanks, i appreciate it a lot. This tile took me quite long, cause the draisine need some distinct features to be recognizable. The Ant and the Aardvark were much quicker.
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 16 October 2021 at 5:07pm |
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These look awesome Sarahboev & Krugelix!
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vrine
Rear Admiral
Joined: 16 May 2023 Online Status: Offline Posts: 225 |
![]() Posted: 17 October 2021 at 9:18pm |
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Looking good Krugelix, loving your tiles!
Rio is coming! Edit:
Rio has arrived! Happy to call this one done bar any adjustments :) |
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gawrone
Rear Admiral
Joined: 20 June 2025 Online Status: Offline Posts: 515 |
![]() Posted: 18 October 2021 at 11:05pm |
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@vrine, even during full blown pixelween you managed to provide us with such wonders!
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 19 October 2021 at 1:48pm |
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Looking amazing Vrine.
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vrine
Rear Admiral
Joined: 16 May 2023 Online Status: Offline Posts: 225 |
![]() Posted: 19 October 2021 at 8:00pm |
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Thank you so much guys!! :'D <3
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Krugelix
Midshipman
Joined: 07 August 2024 Online Status: Offline Posts: 90 |
![]() Posted: 21 October 2021 at 11:20am |
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Originally posted by vrine Rio is coming! Edit:
Rio has arrived! Happy to call this one done bar any adjustments :) Looks so nice. Good job vrine. At first i thought the green bird is a jumping frog, but once i zoomd in once, its clearly a parrot. I got an idea/concept for #67. An entrance for an attracion with a long line of people waiting. (i borrowed geci's man for this purpose ![]() I first thought about tile #52 and making an exit of the rail-track with some sort of a castle-gate (bowser castle), but while thinking about the construcion of the rail-way i remembered the "Bonus challenge" from gawrone for #9 (make the track already starting to raise slowly, with a result of a small, human sized tunnel/arch). I couldn't make the tunnel/arch there, but maybe i can accept the challenge for the arch in this tile Originally posted by Sarahboev ![]() Looks very nice. Excelent job!
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vrine
Rear Admiral
Joined: 16 May 2023 Online Status: Offline Posts: 225 |
![]() Posted: 21 October 2021 at 11:39pm |
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That sounds and looks awesome Krugelix!!! I can't wait to see your idea come to life!
Also laughing at 'geci's man' lol! |
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 22 October 2021 at 2:52am |
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Sounds promising Krugelix!
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marceles
Midshipman
Joined: 26 December 2023 Online Status: Offline Posts: 60 |
![]() Posted: 22 October 2021 at 10:30am |
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hi, i would like to try with 43
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Gecimen
Admiral
Joined: 17 October 2021 Online Status: Offline Posts: 3856 |
![]() Posted: 22 October 2021 at 11:10am |
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@sure thing marceles.
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