A sort of study in rendering glass and fluids.
Yes, sorry, was dreading looking for the images but the references are linked now.
Though a while ago that was indeed me, and I'm glad you think so, was conflicted on how to present it for a good bit before settling on that, so it's good to hear some confirmation!
Did you use a reference image for this? If so, you should link to it or at least probide credit.
Forgive me if I am misremembering, but did you post this somewhere earlier, using transparency on the pixels? If that was you: I like your choice of using a white background+outline to keep all the pixels opaque while still having a transparent background.