![]() |
|
Thank you so much for the tips <3 Unfortunately there is no time to edit it for the challenge anymore, but I'm definetly gonna use it in my next pixels ;)
About the perspective: I know how to do it, use a vanishing point and all that jazz... I just hate it so f***ing much D: That's why I usually don't work with such geometrical objects, but I had to add the dices, soooo... hahahah I'll pay more attention to that from now on, thanks (:
The details, palette and the general design looks very good, also interesting.
The problems that I see:
1. The proportions of the girl.
Her torso and legs, looks quite good to me, but the hands, her head.. arms. One hand is bigger than the other one, for example. The head is a bit big and it's placed almost in her right shoulder.
2. The perspective is a bit wrong.
You can fix this by diferent ways. Doing sketches first, with a vanishing point, or searching for some references in photos and stuff like that, this is very helpful and easier to do.
3. Lack of depth of the background of the scene.
The depth can be corrected by giving less detail or color, the further it is each element of the main figure (in this case, the girl). As it seems that the background is dark, I would use a few dark colors from the palette to blend the farthersts elements with the black background.
Those are my advices, sorry for my english. The way you pixelated this, and the general idea, is quite cool to me :)
Hehe, I understand :)
You're good as a pixel artist, so... I'll stay tunned and wait to see more works from you ;)