Random NES guy 2

Random NES guy 2

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Random NES guy 2



user
Title: Random NES guy 2
Pixel Artist: kinetisus  (Level 3 Private Eye :: 344 points)
Posted: 4/19/2016 18:24
Palette: 5 colors
Statistics:  7 comments    8 faves    1 avatars

Had some awesome direction from a fellow Pixel Joint user on light source and a concept. So far the reaction I've gotten on this site has been phenominal. I also reduced the colors to strictly 3 from the nes palette. 

Discussion

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user
kinetisus (Level 3 Private Eye) @ 4/25/2016 09:13

To be honest, even though I've never been a professional (or ever will be) I do however have an art degree and should have known better in regards to the critiques. I really value criticism for that same reason too. But thank you so much for the compliments.


user
najeeb (Level 1 Rookie) @ 4/24/2016 07:17

Really dig this!


user
Knightsunder (Level 3 Private Eye) @ 4/20/2016 14:21

Went back and checked your other stuff and the comments within, the improvements you've made are marvelous for such a short time (even if they were guided). Very nice work, I'm absolutely going to use this as a reference for some of my own projects. 


user
philippejugnet (Level 6 Hitman) @ 4/20/2016 09:17

5, there's a black shadow.
but anyway, really nice 3D idea of the character, I liked it.
 


user
kinetisus (Level 3 Private Eye) @ 4/20/2016 08:00

Oh yeah good call. I also threw in that shadow at the last minute and didn't even think about it when I put together the description. I am by no means a professional but I really do appreciate the constructive criticism. The sword would indeed look better if fudged. I would very much like to try a 3rd time so if you have any more suggestions please let me know. thank you. 


user
yrizoud (Level 6 Aquamarine) @ 4/20/2016 05:55

Good job with the pose !


user
eishiya (Level 6 SWAT) @ 4/19/2016 18:36

Transparency counts as a colour, so this is 4 colours, not 3 xP

Very good readability, considering the colours. The back sprite feels a little messy though, and the sword dosn't read well when it's reduced to a single-pixel-thick line. It's better to fudge the perspective a little and have the sword be a little thicker and rotated, in my opinion.


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