Naga Attack Animation

Naga Attack Animation

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Pixel Art Details

Naga Attack Animation



user
Title: Naga Attack Animation
Pixel Artist: Nami  (Level 3 Private Eye :: 883 points)
Posted: 7/9/2016 08:51
Palette: 19 colors
Statistics:  3 comments    7 faves    0 avatars

Attack animation for this guy: http://pixeljoint.com/pixelart/104563.htm

Made the detailed image larger (x2) and non-transparent for better view.

Discussion

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user
Nami (Level 3 Private Eye) @ 7/9/2016 12:40

Thank you for the helpful comments!

It's both for practice and in game use actually. Drawing things later again as we get better. While making the animation I indeed made a bad choice. Instead of slash it became a full swirl. And why? Becasue I was looking at it and tried to figure out how it looks in real life, where should the staff and the arm go. By the time I realised it was a not too optimal decision it was almost done :D But hey, at least I got it right xD

Netherless, your points of views and suggestions are very helpful! I'm glad you like the animation ^^


user
Adcrusher (Level 6 Major) @ 7/9/2016 10:45

Woah! This is awesome :)

I'm not sure in what context the animation is in(for practice, or a game) but one thing that could help would be a longer build up/anticipation. I forget where I heard this, but generally when animating a character you should be able to tell what that character is going to do even before they do it. When a baseball pitcher winds up his throw, you know exactly whats going to happen without him even throwing the ball(Dang I'm stealing this directly from somewhere, but I don't know where.).

Currently it feels a bit too fast to take in all the animation. By the time I figure out shes attacking, I've missed the first couple of frames just figuring out whats going on. 

I mentioned the context because if it's for a game, sometimes extra buildup isn't possible. 

Oh one other tiny thing is the canvas size. Feels a bit squished right now as its cropped to the animation. Might be a good idea to open it up a bit and give your animation some space to breathe :)

Anyway, cool stuff. I really like this animation :)


user
DieMango (Level 7 Underboss) @ 7/9/2016 09:56

Nice progress...still doesnt have weight to it...maybe skip a frame or 2...doesnt look like a attack anymation but who m i kidding, i cant do any animation :P


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