I think you went overboard with all the different greys, the armour looks blurry rather than smooth. Try using fewer colours and focusing on defining the form and surface planes of the armour. Clarity and form are more important than detail, and with smaller sprites like this, there's often not room for both.
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I think you went overboard with all the different greys, the armour looks blurry rather than smooth. Try using fewer colours and focusing on defining the form and surface planes of the armour. Clarity and form are more important than detail, and with smaller sprites like this, there's often not room for both.