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It really excites me that you've started to detail your pieces more. I always wanted to see what they would look like fully fleshed out. This is great!
The part of the wall behind the spinx could use a little bit more structure, it looks a bit empty in its current state.
Now the positive: Really nice shading and detail on those spinx statues, a very nice and realistic lighting, and those hieroglyphs and the crack in the wall are just
@Eishiya- We don't have yet, it's in the very beggining, but it's 100% programmed tho. These are not the original colors, I kinda tweaked to look more flat. ( They do stand out a bit more on the original colors ). About the crack, it was also an edit to post, that isn't an option on the origianl tileset, but I liked it a lot as dark as they're, Just thought about they would be less illuminated because they're deeper, but I'll mess around with it and learn something. Thanks!
@Graindolium- Thanks! long time no see! :)
It looks a bit strange that the darkest parts of the room are about as dark or darker as the cutaway of the rock, which should probably be the darkest thing. It would probably look fine if they were the same colour, but since they're not, it gives the look of these slightly-lit parts being darker than "black".
Related to that is that the values on the playable rock surface are very similar to those in the background, so it doesn't stand out as well as it probably should.
Other than that though, this looks awesome! Does this game have a website or dev thread?
looks cool maybe make more parts of the floor/walls non dark blue color like the parts that looks like rocks you did there anyways i feel like the inside of pyramid would look better with more flat walls / floor not perfectly flat something like old sand looking walls