Here is an homage to the Bitmap Brothers' adventure game "Cadaver", through an hypothetic adaptation of the graphics for the Nintendo Gameboy.
Compared to the orignal screens (Level 1 and Level 2) I did not include the row boat yet in the first screen, and the main character is also missing.
I am quite happy with the second environment, but the first one can probably be improved to better render the "organic form" of the wall of the original graphics. However, this not be so easy without impacting the readibility of the display.
The image uses 5 colors: 4 for the Gameboy screen + transparency