Gallery
Features
Community
Forum
Gladiator slashing
-
+
You need to be
logged in
to rate pixel art.
Pixel Art Details
Title:
Gladiator slashing
Pixel Artist:
Darien
(Level 3 Enforcer :: 702 points)
Posted:
6/5/2006 15:39
Frames:
16
Statistics:
10
comments
2
faves
0
avatars
Discussion
If you would like to comment you will need to be logged in.
Register
now. It only takes a moment and it's free.
Zizka
(Level 10 Deep Blue) @ 11/29/2013 07:21
Pretty good, but a blur would help to make the strike more dynamic.
Kafka
(Level 1 Rookie) @ 7/3/2008 14:53
It's smooth and very good for the body animation, but, a slashing blur when he swings his sword might make it look more deadly.
Hapiel
(Level 11 Bonsai) @ 5/26/2007 02:05
wow thats very smooth! Great!
Niss
(Level 4 Deputy) @ 6/9/2006 05:46
Hey that's some very nice slashing animation man!
halfDemon
(Level 6 Hitman) @ 6/5/2006 19:43
Very smooth animating.
Aleiav
(Level 2 Quiet One) @ 6/5/2006 16:22
Excellent spritework. :)
Saboteur
(Level 4 Shichikyu) @ 6/5/2006 16:13
His back foot ir really skinny, but nice, smooth animation. Well done.
chanfan
(Level 7 Underboss) @ 6/5/2006 16:04
Very nice! Reminds me alot of "prince of persia"
Related & Tags
More from the gallery
Random unrated pixel art
Warriors pixel art
sword slash, Gladiator slashing avatars, Gladiator slashing icons, Gladiator slashing pixel art, Gladiator slashing forum avatars, Gladiator slashing AOL Buddy Icons
Sponsored Products
Donate
Want to give some dough back to all those amazing pixel artists? Donations provide prize money for contests, help cover hosting costs and support new initiatives.
Support the arts!
Report Problem
If you are going to report an issue with this piece please provide relevant URLs/Images to back up your claim on
PJ Discord
.
Register
If you would like to be a team player
why not register
? It's quick and easy and you'll be able to comment on, rate and upload pixel art.
Register
|
Submit Pixel Art
Already Registered?
Username:
Password:
Remember me
Register
|
Forgot password?
Pretty good, but a blur would help to make the strike more dynamic.