Inner City Tileset (64x32 | Isometric)

Inner City Tileset (64x32 | Isometric)

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Pixel Art Details

Inner City Tileset (64x32 | Isometric)



user
Title: Inner City Tileset (64x32 | Isometric)
Pixel Artist: 2DPIXX  (Level 2 Kukyu :: 465 points)
Posted: 4/21/2021 05:30
Statistics:  2 comments    0 faves    0 avatars

Making-Of:

https://youtu.be/1cont2k4P1E

https://odysee.com/@2D!PIXX:e/isocitybuilding:a

Discussion

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user
2DPIXX (Level 2 Kukyu) @ 4/25/2021 12:28

I stole that idea from RPGs :) or at least I think so. Just always liked that little hint of what is above the restricted surface view ^^ Furthermore I think tree shadows in forest areas also are a really cool methode to hint more space.

Well thank you for commenting CELS :)


user
CELS (Level 7 Lotus) @ 4/25/2021 11:44

Cool animation! I wish more old school isometric games had moving shadows from clouds. 


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