![]() |
|
Very convincing imitation -- impressive. Really takes me back :-) Keep up the good work!
Being a great fan of first simon the sorcerer game, I really liked this one. Menu doesn't look similar to the game though. Congrats.
Tree is fading into ground texture... And the picture still has some lack of depth, mostly because of the tree. And I don't like the thing that the character is actually floating -- means it has no shadow...
Whoa, déjà vu! I just finished playing Simon the Sorcerer 1 and 2 last week using Dosbox. :D
You did a great job capturing the style of the background. I immediately catched the reference to Monkey Island as well, which is especially funny, because they tried to mimic the LucasArts games in style and gameplay with Simon.
I like your character better than Simon... he seems more detailed. I think it could do with a more intricate HUD design, though. Right now it's a big empty block compared to the background. Also, I liked it when the nailed on piece of wood was a different color in the animation. If the piece of wood has any signifigance in the game, I would have kept that color.
Way to capture the rich textures of the original! That's some fiddly detail work.
One small crit - The scene seems a bit abrupt with the stark blue sky on the right and then the balck between the distant trunks. Perhaps you could blend it a bit to ease the contrast, kind of like how you have the trunks gradually fade to black in the distance.
That is sexy, pure and simple. The background is mind blowing, the character is nice and clean. My only copmplaint : it's obvious how much care went into the placement of each pixel in the background and character, which makes the minor jagginess of the large text really stand out. Maybe do a bit of aa'ing there, and this would rank (in my books) beyond perfect. The background is really inspiring.
Very nice. Fine oldschool adventures games climate(mood?)