This is the overal gallery of all items for a Scratch project I made for Harvard course of computer science, CS50 (https://pll.harvard.edu/course/cs50-introduction-computer-science?delta=0) - "Pixel Crafting Xperience" - crafting system where you combine items to craft another items. The project uses 2x upscaled versions of these items with nearest neighbor interpolation (1px = 4px squared)
The gallery comprises of raw items and crafted items (as a result of crafting):
from left-to-right:
top row: apple, banana, milk, milkshake, strawberry, glass bottle, rag, gasoline, oil,
middle row: lemon, potatoes, flour, egg, tinfoil, copper plate, original concept of mangled tinfoil (unused eventually, though might look more like iron ore), poison, lemon oil,
bottom row: fruit pie, fries, fruit salad (ugly one - I don't like it), potato pancake, pancakes, potato battery, lemon battery, smoke bomb, molotov cocktail
Sorry for rather noobish (or poor choice) of indexed palette in first place. You see, at the time of making each individual frame I had some of the palette pre-defined while adding to it and using shortcuts, like stroke effects with reduced opacity that would blend with underlying pixels in some places, etc.
Had to force 64-color index palette to the overal image, which led to losing *some* of the color information, but it's all minimal and negligable. The animated .gif preview (that's original of all items combined in one animation) has 232 colors in total.
The size of one item: 56x56 px. |
Thanks, @12BM