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I understand your desire to believe in and validate the authenticity of my work. Additionally, you might be wondering if I have created a timelapse or similar content. It is not uncommon for full-time artists to showcase their artistic process for recognition. However, as a civil engineer, I am merely sharing hobbyist pieces that I create during my free time or breaks from work, haha. I am not accustomed to providing formal proofs or anything of that nature; I simply enjoy drawing and learning. Sorry.
do you have the original drawing? i really do want to belive you about this
Oh no, Khoemy! Don't worry, you were already clear. It's just that humans also make bad decisions, like intentionally blending a dress with the hair of a fictional character, even though it sounds dumb, or drawing hands so poorly that they look incomprehensible. Thanks to your appreciation, I now realize that the simplistic use of a black canvas does not provide information about the possible surroundings, the source or type of direct light, or ambient light. In the end, it lets the imagination stray in the wrong direction.
I should have been clearer, my problem wasnt with bad decisions, every human makes does, my problem is that there are specific bad desicions that only an AI would make, such as blending two objects together or having incomprehensible hands.
im really sorry if im wrong, but i just cannot ignore this.
again, if you have the original art i would love to be proved wrong, i dont like to think that someone is lying about this stuff.
Well, you will be surprised then... Humans sadly also make bad decisions . Fortunately, the Pixel Joint gallery supports works from both masters and beginners like me.
As a criterion, I simply took into account that she would be her own outfit, weird, intermingled but with a human face, and like a jungle, she has no order. I wanted her to be chaotic, so I understand why you used the word "mess". The truth is that drawing hands is very difficult for me, even more so in pixel art. Making the fingers differentiable is still quite a challenge for me.
I suggest that you do not limit your opinion to the composition decisions that a human is capable of making or not. We are not robots with standardized answers! Making random strokes without post-correcting independent pixels, coupled with disabling the pixel perfect option, can also produce unsightly or messy results without the use of artificial intelligence.Thank you Khoemy, for taking the time to expand on your opinion.
I really am sorry to say that, i dont like to accuse people about lying about using AI.
Sorry to say XD, but it was funny for me to read your comment. I just pondered how we perceive humans as incapable of making certain "diverse" or "unexpected" decisions... while AI can. Khoemy, could you please provide some examples of the decisions you find absurd for a human in my drawing? I'd appreciate understanding your perspective better to avoid creating that impression.
sorry to say this but this looks heavely made by AI. this piece has a lot of desicions that a human would never make.
Very interesting work with an unconventional rendering. It looks great!
I agree that it gets a little algorithmic near the bottom but it's very obvious imo it's not a photo reduction or an AI piece at whole, the layering of detail on the hip and the precision of the lighting on the lining of the rightmost knee are indicative of control over the piece and the technique that I think is very exciting.
@Bugbear I don't think you need to use the convolution matrix to get the texture you want, you're clearly skilled enough (apparent via the lovely foliage detailing on the hips and elbows) to get the effect without using the tool. I personally use gradients a lot so up to you whether you're aiming more for thorough artistic merit or ease-of-process but either way I'm a big fan.
Indeed very small head and hands but who cares, it's gorgeous :p love how you achieved suched a clean 'messy' rendering with the colours. The weird proportions adds to the otherwordly look of it all anyway, it looks great
Well, that seems true. My laziness in detailing the bottom half of the drawing can indeed be compared to what you're saying. At the beginning of a sketch, I tend to rely heavily on placing random shades sorted by luminance and spaming the convolution matrix tools in Aseprite, so it's true that many pixels aren't placed with their function in mind. Thank you for your comment Mrbeast. Next time, I won't ignore even the dark parts that aren't the focus of the drawing.
After reading your comment, I now see the same issue with her head appearing too small compared to the rest of the body... I will try a different style for the eyes next time and step out of my comfort zone of using just two simple dots, lol. Thank you rogue_frog.
Amazing, the rendering of all that tangled greenery is really nice!
This doesn't look like genuine pixel art to me. The blue clusters near her tights are not how a human would place them. The brown outlines are also quite inconsistent and look more like a color reduction artifact.
It is really incredible, you have great skill with the detailing! As far as constructive feedback goes, you seem to have made a stylistic choice making the head small in order to solve a certain problem easily (one pixel for the pupils/iris) but it is noticeable. I can see why you would make the stylistic choice however and it is valid.
Beautiful! I actually really like the sword.