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Ah, good to know, thanks! I tried out a few more heads and kinda got the hang of curves, though it definitely still needs some tweaking and work haha. But looking at other people's art and references definitely helps. (The good thing coming off of more practice is that I can kinda see the mistakes I made right here, so yay.)
As for colors, I'll keep it in mind, thank you. I guess that advice is true for pixel art as much as for normal illustrations - But somehow it still escaped my mind haha.
Great job on your MTG-style card designs, they very much remind me of card games I enjoyed as a child and do bring back some pleasant memories~
Nice going! The hardest step is always trying something new.
There are some guides on how to make smooth curves in pixel art but in mostly revolves around making sure that the count of pixels changes in a predictable pattern.
As a side note: good way to check colors is to turn your canvas black and white and see if the image still reads properly. If you do this then you'll notice that her blushing cheeks and lower portion of her eyes kind of melt together instead of being directly visible as two different things. This is usually super important at lower pixel sizes as things need to be very readable.
I really like the character design and I think you did a great job!
Thank you, will do! I'm currently trying to study styles I very much enjoy -- namely Disgaea and Ragnarok Online -- so i can't quite upload my attempts but I can guarantee that the improvement is slowly happening- Just gotta keep at it after all!
On that note though, pixel art is very fun so far and a nice breath of fresh air compared to my usual illustrations. So yay, thanks for the encouragement!