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Pixel Art Details

Title: Iso Military Character + Animations
Pixel Artist: Monsoon2D  (Level 2 Flatfoot :: 1541 points)
Posted: 2/8/2007 22:10
Frames: 12
Palette: 16 colors
Statistics:  21 comments    25 faves    0 avatars

Included are:

  • 6-frame run
  • South-west stance
  • North-east stance
  • 4-frame attack

I may be updating this on occasion as ISO work has yet to be added to my repertoire.


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shaturu711 (Level 1 Gangster) @ 2/3/2013 02:44

 Amazing what detail it has considering its only 32x32, great work

KingOfTheTrolls (Level 9 Boss) @ 1/30/2010 17:01

favorited just cuz of the repeated shank :P, love it

bacara (Level 1 Seaman) @ 8/3/2009 18:21

 shank shank lol

rabidbaboy (Level 4 Shichikyu) @ 7/23/2007 22:42
I like these very much.

Gas 13 (Level 9 Boss) @ 3/30/2007 16:13
So are you employed at GL now? :) Could you share other test pixels? Really curious. alexeyatgas13dotru if it's ok with you.

Monsoon2D (Level 2 Flatfoot) @ 3/29/2007 17:41
Yup. This was done for GameLoft.

Gas 13 (Level 9 Boss) @ 3/29/2007 16:30
Was it somehow linked to Gameloft's test? I'm asking since it's quite similar to their test restrictions.

Setzer (Level 8 Cannibal) @ 2/14/2007 03:55
that run has alot of character, I love it.

veemobil (Level 2 Flatfoot) @ 2/10/2007 15:58
I think the best part is the highlight on the nose.

Skull (Level 11 CEO) @ 2/9/2007 14:31
That is truely fantastic.

Hapiel (Level 11 Bonsai) @ 2/9/2007 14:07
Its going a bit fast, but very nice!

nvision (Level 4 Team Leader) @ 2/9/2007 11:23
Heheh, SEAL FORCE!  My submission looked almost exactly like this, though it featured a different colour scheme.  I think the restrictions for the sprite limit the individual look/feel of the finished product...

Excellent run cycle, though...very fluid arm and leg movement, with just enough indication of weight.

macula (Level 6 Hitman) @ 2/9/2007 09:46
Nice work the character is very appealing.

big brother (Level 11 Admiral) @ 2/9/2007 09:00
Was this originally done for an imaginary project known as "SEAL FORCE"? :)

Monsoon2D (Level 2 Flatfoot) @ 2/9/2007 04:38
Thanks for the comments thus far, everyone. In regards to the number of colors used--- I was told that I was allowed 16 colors when creating this particular sprite, and I opted to splurge. Could this have been done with... say... 10 colors or less? Yeah. Perhaps I'll make a lower color-count version later; I have nothing against that.

jalonso (Level 11 Godfather) @ 2/9/2007 04:31
Great looking sprite, great run cycle...too many colors tho.

sausage (Level 5 Sniper) @ 2/9/2007 01:52

Wow,   i love this peice, i noticed his head even shakes from left to right as he runs.

Very good work!

Ceagon (Level 1 Gangster) @ 2/8/2007 23:48
Wow. Very nice!

Womped (Level 3 Hatchet Man) @ 2/8/2007 22:54
Dang, a lot of colors. Still, I can't help but love it.

Gnarf (Level 1 Depressed) @ 2/8/2007 22:26
damn, these are rad, and the animation is so fluid!

Ensellitis (Level 11 Sensei) @ 2/8/2007 22:15
kick ass work on that run!!

Related & Tags

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