Wide Pixel Tux

Wide Pixel Tux

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Pixel Art Details

user
Title: Wide Pixel Tux
Pixel Artist: Christoballs  (Level 7 Neanderthal :: 19520 points)
Posted: 3/10/2009 22:35
Palette: 16 colors
Statistics:  12 comments    4 faves    0 avatars

A C64 palette and wide pixel practice. First attempt.

Here's the original ref:
http://testsamples.free.fr/CrXP/Tux-termine.jpg

The most relevant ref:
http://img212.imageshack.us/img212/2300/mkdstuxvf0.gif

Discussion

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user
smk (Level 6 Hitman) @ 5/6/2009 01:35

This is a very nice and clean job. Great! And thanks for the favorite :)


user
Mathias (Level 7 Junk) @ 4/22/2009 08:39

Hey, I know this palette! It's painfully familair. Good usage. And yeah, it does at first look like you just stretched the image horizontally 2x, but obviously you didn't. Down with Linux!


user
AdamF (Level 11 CEO) @ 3/28/2009 11:47

 One of your best! 


user
Christoballs (Level 7 Neanderthal) @ 3/11/2009 14:55

Thanks once more! :)


user
A.B. Lazer (Level 3 Private Eye) @ 3/11/2009 14:27

Now that's better. Form is adequate. Maybe pic a bit too much anti-aliased so looks blurry in places where it should be more contrast.


user
God_Is_Evil (Level 4 Mercenary) @ 3/11/2009 14:11

It's fixed..

Looks good, you should make more pics like this pixel.


user
.Anubis. (Level 3 Hatchet Man) @ 3/11/2009 11:41

 I still like the it.


user
Christoballs (Level 7 Neanderthal) @ 3/11/2009 10:52

Errr... what I did was use a previous pic I used as ref (will post when on my own PC), and redid it by hand widepixel style. Hence the flattened look, and the reason why you doubt its origins. So I'll make him taller now that I've understood how to work with widepixels. Thanks for responding and giving good advice!


user
Hapiel (Level 11 Bonsai) @ 3/11/2009 02:29

The eyes and the length make you very suspicious about not having this made by hand :/

Why dont you have him longer, and can you post your refferrence?


user
A.B. Lazer (Level 3 Private Eye) @ 3/11/2009 02:18

You can't just draw something at 1x and then just double width, 2x pixels aren't working that way (except for axonometric projection turning to isometric) - they are drawn by 2x wide brush or by 1x pixels placing each pixel twice - so you'll see where lines go.


user
Metaru (Level 8 Brigadier General) @ 3/11/2009 00:50

remember to post the original reference~♪


user
r1k (Level 1 Rookie) @ 3/10/2009 22:45

this is pretty cool but I think just because they are wide pixels it doesnt need to look stretched, I mean you could compinsate by making him taller or thiner and then due to the wide pixels he will look correctly proportioned, rather than looking like you spriting it with normal pixels and then stretched it.


Related & Tags


Wide Pixel Tux avatars, Wide Pixel Tux icons, Wide Pixel Tux pixel art, Wide Pixel Tux forum avatars, Wide Pixel Tux AOL Buddy Icons

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