Rendezvous Delano Items

Rendezvous Delano Items

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Pixel Art Details

Title: Rendezvous Delano Items
Pixel Artist: DeProgrammer  (Level 7 Underboss :: 50183 points)
Posted: 7/19/2009 09:43
Palette: 30 colors
Statistics:  2 comments    1 faves    0 avatars

The black background serves this purpose: they were meant to be seen on a black background, and so they look bad on the default PixelJoint background color.

These are all the permanent upgrade items that are currently in Rendezvous Delano, a Nintendo DS game I'm making. (The rest of this text is the same as will be in all Rendezvous Delano submissions.) This game is a shoot-em-up with Metroid elements such as exploration...and a bunch of Metroid upgrades, and the player is Samus's ship.

Here is a video I recorded 6 days after I started making it:

And if you wish to download it, the current alpha version (which is a good bit more advanced than that video and features a complete first level) is available here:


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DeProgrammer (Level 7 Underboss) @ 7/20/2009 06:21

Hmm, perhaps. The "propeller" is actually a weapon charging animation. Luckily, I can slow down the specific animations in-game to whatever rate I want!

onek (Level 6 Hitman) @ 7/20/2009 04:39

 these are ok... but i think the animation is a bit fast, especially for the spinning rocket and that yellow propeller thing

Related & Tags

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