chatering calavera

chatering calavera

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Pixel Art Details

Title: chatering calavera
Pixel Artist: d-muerte  (Level 3 Private Eye :: 1220 points)
Posted: 11/17/2009 16:47
Statistics:  11 comments    1 faves    0 avatars

 experimenting with different styles


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Morgengrauen (Level 5 Killer Klown) @ 12/5/2009 04:02

animation is still broken.

sharprm (Level 4 Deputy) @ 11/18/2009 18:50

*bangs head against table*

d-muerte (Level 3 Private Eye) @ 11/18/2009 18:05

 no only 2 frames used 

sharprm (Level 4 Deputy) @ 11/18/2009 17:35

? looks like there is a jaw that stays put and a second jaw that appears and dissapears. as noted by others, maybe layer should be turned off for lower jaw when upper jaw appears.

d-muerte (Level 3 Private Eye) @ 11/18/2009 11:48

there arnt two mouths, its more mechanical than biological

greenraven (Level 2 Hired Gun) @ 11/18/2009 06:50

The animation seemed to work fine before  the transparencies issues was fixed.

orenshtiv (Level 7 Ichikyu) @ 11/18/2009 04:17

Nice style,and skull! :D's showing the previous frame and it makes it weird...try to fix it :]


Randommonkies (Level 6 Manager) @ 11/18/2009 02:49

ya... I don't think this should have been approved for the gallery with that problem.

Otherwise, it looks like if everything was working I'd be a nice piece, I like the sytle of the shading on the top of the skull in particular.

Only crit would be that the human skull doesn't have any bone connecting the bottom of the jaw together like that, unless you're going for a tounge in which case you mgiht want to make it a different colour to distinguish it more.

xXHalfieXx (Level 4 Lieutenant) @ 11/18/2009 01:51

Well... I'll give it to you. It is a different style.

crusader333 (Level 3 Stalker) @ 11/18/2009 01:39

I have a feeling you forgot to get rid of the first layer when you did the second frame

sharprm (Level 4 Deputy) @ 11/17/2009 18:14

why is there two mouths?

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