RuinMock

RuinMock

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Pixel Art Details

RuinMock



user
Title: RuinMock
Pixel Artist: Setzer  (Level 8 Cannibal :: 12734 points)
Posted: 6/5/2010 10:27
Statistics:  8 comments    18 faves    0 avatars

Hit a bit of a roadblock on this, and have been very busy, so uploading it for now.

Some background on this:

Its a mockup of the first level in a game I've been working on in my spare time. Its the ruins of a modern city, the character starts here, and looks for the person responsible for destroying it.

The two characters displayed are just goons, and are mostly just there for scale, I decided to go with larger and more realistic proportions, instead of the really SD style I had going at first.

Using many layers, they would be scrolling at different speeds in the game. Each layer is made up of 32x32 tiles. 

Also, I should note, this is very influenced by henk, right down to the angled floors

Discussion

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user
Refive (Level 1 Rookie) @ 6/8/2010 09:00

If this was a multiplayer game, I would like it.


user
Vertigo-Zero (Level 9 Necrophiliac) @ 6/7/2010 04:34

This is great, however I agree on it being too dark. I also agree with Manupix, the buildings in the background should be viewed straight from the front. I'm hoping that the shadows from the characters will be transparant/dithered later on and following the slopes. Keep it up!

Edit: wth "capture the red fatass" XD


user
big brother (Level 11 Admiral) @ 6/6/2010 10:16

Great technique! I would suggest finding a way to enhance the depth. You could provide the illusion of distance by making the level of detail lower in the distant background layers. Right now, the farthest buildings have the smallest windows, resulting in high contrast that fights for the viewer's attention. I would love to see this game in action!


user
ev149 (Level 4 Button Man) @ 6/6/2010 09:00

Nice texture, but the characters blend in too much with the background.  Bump up the contrast between the player and cars! 


user
Manupix (Level 11 Godfather) @ 6/6/2010 02:02

Great, but I see 3 independent parts: foreground with cars, bg buildings, and sprites. All excellent, but don't fit well, color- and contrast- and perspective-wise.


user
andreszx (Level 1 Private) @ 6/5/2010 21:29

 OUTSANTDING

i dont have any more to say

te pasaste esta asombrososo

 


user
Peeter (Level 4 Button Man) @ 6/5/2010 16:35

Great mockup. I especially like the background but the shadows are too dark though.


user
RollerKingdom (Level 7 Mass Murderer) @ 6/5/2010 11:10

wow this is amazinggg. love the colors, detail!


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