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Pixel Art Details

Title: Character walk animation
Pixel Artist: HereTic  (Level 1 Intern :: 27 points)
Posted: 7/14/2010 22:02
Palette: 16 colors
Statistics:  7 comments    0 faves    1 avatars

The walking animation of my character for a game I'm in the process of making.


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skamocore (Level 11 Dolphin) @ 7/15/2010 05:23

alright, well I'm sending it back if you're not finished with it yet. Also, background necessary?

I look forward to seeing this in its completed form.

Zolaris (Level 6 Hitman) @ 7/15/2010 05:08

 nice very fluid animation

HereTic (Level 1 Intern) @ 7/15/2010 04:34

Well the reason the upper body is so lifeless is because I just barely finished the legs. I am still working on it, it's not the finished sprite, but it's getting closer. The legs took me about 2 days to complete, but now I just need to fine tune it.

Squirrelsquid (Level 4 Rubbish) @ 7/15/2010 04:33

agreed - you should work on this a bit more. slight bobbing of the torso/shoulders would prolly be enough.

also proportions are way off -if he'd let his arms hang down, the hands would be below the knees. let your arms hang down in RL and see where they end up: a lot higher, slightly below the crotchline.

GarlicGuy (Level 1 Intern) @ 7/15/2010 04:25

The detail on the sweat pants is amazing ! ....I don't mean to sound redundant but the upper half needs somthing going on. 

but other then that  its very well done ! 


Mis-BUG (Level 9 Bio Mutant) @ 7/15/2010 03:07

I totally agree with ThereIsNoCure: the animation on the lower part is really well detailed, but the way the upper torso and arms stuck is really a pain. I think you should work harder on this... It would came out a good piece if you do...

cure (Level 11 Pixellite) @ 7/14/2010 23:14

the upper half of the body is twice the size it should be. and should move. i don't see why there's such accurate and realistic movement on the legs but the upper half is completey motionless and a different scale entirely

Related & Tags

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