Alien Swarm 4 Colour Demake

Alien Swarm 4 Colour Demake

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Alien Swarm 4 Colour Demake

Title: Alien Swarm 4 Colour Demake
Pixel Artist: Groogokk  (Level 5 Lieutenant :: 2454 points)
Posted: 11/15/2010 00:56
Palette: 4 colors
Statistics:  11 comments    6 faves    0 avatars

Last year's "Game Boy turns 20" Challenge  ( had me riveted to the monitor. Since then, I have been trying to create something in the vein of Jalonso's obviously much more sophisticated winning piece ( and Labbe100's "Shield of Woarn" (

So, after years of lurking on pixeljoint, this is my first submission. I am aware that my piece does not fulfill the restrictions of that challenge, apart from the colours.

 I'd be very happy about constructive feedback.

EDIT: Added (small) shadows to various items; made the airlock recede in the wall (as per Manupix' advice).


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Chellex (Level 1 Gangster) @ 10/12/2012 23:54

Ha ha! Very nice. It really re-creates the feeling of "trapped" from the game.

Muziak (Level 3 Enforcer) @ 8/2/2012 17:51

really like this one!

Groogokk (Level 5 Lieutenant) @ 12/31/2010 00:09

Thanks a lot! Guten Rutsch nach Hamburg!

Wyeth (Level 1 Rookie) @ 12/25/2010 01:57

This is great... I loved the GameBoy!

I wish you would have been alive earlier, so games like this actually exist :P


Groogokk (Level 5 Lieutenant) @ 12/15/2010 00:15

Thanks/Danke, guys!

gnodab2 (Level 2 Flatfoot) @ 12/14/2010 09:45

Sieht sehr gut aus.. ich wünscht sowas gäbe es für Gameboy.....

mrduke (Level 3 Private Eye) @ 12/10/2010 08:37


Groogokk (Level 5 Lieutenant) @ 11/16/2010 02:59

Yeah, they do. Du hast da offensichtlich auch ein Händchen dafür.

Morgengrauen (Level 5 Killer Klown) @ 11/15/2010 15:15

gb colors rule! ;-)

Groogokk (Level 5 Lieutenant) @ 11/15/2010 11:58

Thanks for your comment, and thanks for your welcome, Manupix! I'll heed your advice on the airlock first, and I'll try to add shadows to the items you mentioned as soon as I find the time. I actually considered doing the latter before, but then I was unsure whether I should use "black" shadows because I thought they might stand out too much; on the other hand, I didn't want to use different colours for those shadows because that would have been inconsistent with the monsters/marines.

Manupix (Level 11 Godzilla) @ 11/15/2010 11:46

Pretty good, welcome!

There might be some directions for improvement: the foreground monsters as well as pipes and drums cast little or no shadow, and lack other obvious ground contact such as stains; the foreground monsters don't have as good volume and texture as the other sprites; the airlock door doesn't recess into the wall. And even with 4 colors you might add AA and reduce banding on the sprites outlines.

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