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Your gallery is like a treasure chest.
Thank you for sharing.
Really great piece.
The WIP thread is very instructive as well.
wow I keep coming back to this, this has got to be my favorite piece I've found on this site. The colours are honestly magnificient, and as a whole I find this so stunning.
I really like a lot of your work and I guess you are the one who showed me indirect the most things I have to know of pixel art. Before I read your tutorial I wasn't aware of the most common things and it quite took me a while to learn them too. You are for me a very great inspiration and I am every time excited if I am seeing a new piece from you.
this is very beautiful cure. pixels in this piece are very tight. lots of information in a pretty cramped space :)
Well, despite the title, it wasn't the TV show (not directly anyway). At first I just wanted to make a jungle, so I thought of Vietnam, maybe a military theme. Then I decided to stay in East Asia, but maybe go with an Angkor Wat-type of jungle ruins, with nature overcoming the stone structures.
OMG! This is awesome.. you put a lot of work on it! what was your inspiration?
Great job - I like the beams of light shining through the foilage.
haha! as soon as i saw the name i instantly thought of the tv show legends of the hidden temple. i was usually a green monkeys or silver snakes fan. anyways, thanks for bringing back the memories with your awesome pixel art! by the way, your olmec's expression is very mysterious, i like it!
Gotta say, now that Im here again, that the green lightning suits way better to this than purple. Again, great job.
This has turned out much better, everything is a little more readable than before. Good stuff man ;)
you're like the best pixel artist ever. You just pump out awesome piece after awesome piece, one after another.
Wow... hey! umm... I didn't look at this for 3 days and it has become an almost-perfect work. Very good job.
Voice of dissent ;) I'm not so sure I didn't prefer the blue version. Actually I think the color was not the cause of the jungle appearing thin -- which I didn't really mind -- but the brightness, which is left unchanged.
Anyway I liked it before and I like it now, but then I'm missing some blue: how about in the statue?
Man this is amazing, i love the parrot and the light beams :D this is truly awesome
updated, thanks guys. purple bg left in the preview for comparison.
Very painterly. Have to agree on the background though.
That version is definitely better. It also makes more sense to have those colours as it makes the forest feel more deeper and dense. (At the moment with the blue, it looks like you could walk out of that forest and already find yourself on the highway).
Definitely find that version more suitable. The current background destracts me, rather contrasting. Good work, either way.
Yeah that seems to be a commonly cited problem so I'd better get to fixing that.
Do you find the background in this version more suitable? Or perhaps a compromise between the two is in order.
A very nice scene. I'm not to sure about the blue in the background, but this whole forest is wonderfully compiled.
Don't get me wrong. I really do love the peice as it is, but I think this could be really amazing. Your foreground is stunning. The colors are well chosen. My problem is the background. It's way to bright and takes away from the foreground which should be the focus of the peice. The blues almost clash with the rest.
The light beams look good but they don't corespond to the bright spots on the ground. There should be a few thin ones too. Considering it's a jungle and not much light would be showing through.
In my opinion this should be a dark piece with more of a play on light.
This type of art speaks to me so forgive me if I'm too opinionated.
changed it a bit
though I agree some changes to the beams might've been more accurate, I decided not to strengthen the top of the left beam or bottom of the right beam for compositional reasons. I really like that secondary light bouncing onto the statue but also like the large/simple/dark areas that they interrupt.
Edit here (rather lousy). First pointing to ray contrast, then secondary light. Some palette tweaking might be required to provide needed in-between values, mostly to fine-tune the ray transparency.
Afterthought: the reflected light might be unnecessary realism.
Knew I should've kept it in the WIP thread longer
updated. last version for comparison. lemme know what you think.
As for this trend- for my own part it may be due to more painterly beginnings to the image, working areas with larger brushes. Perhaps I haven't worked into the image enough, cutting out more detail from these strokes. Maybe it's just a matter of not tinkering with the details enough, of rushing an image. Maybe not, maybe the larger clusters are a stylistic influence I can't trace- your guess is as good as mine!
I have 2 issues with this piece (other than which it is gorgeous!): light is one. The rays don't read as such for me, they have the contrast wrong. They should have much more contrast against the darker parts of the bg, and much less on the lighter parts, or even disappear there. They should partly diffuse and desaturate stuff seen through, not enhance it. The spots they hit on the ground should be blinding, the scene highlights (and these spots would act as secondary light sources too: underlighting the statue for instance).
The other point is more an observation: is there a nascent trend in pixelart to go with less texturing, when there would be so many excuses here for it? I'm asking because I'm sure you wouldn't do that with no intent, and I've noticed it elsewhere lately for instance in BB's latest piece. I'm not saying I don't like it, but I'm definitely surprised, and it may be what some other comments refer to.
Every pixel artist knows this image