Did this today, partially because of a game concept I had the other night, and partially because I haven't done any real animation in a long time, wanted to see what I could do!
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Re Arm Movement: Due to how the game would work, its got to be stiff. I'll agree that it looks bad. If it still looks bad in-game (If I ever make it that far with the concept), I'll change it up for sure.
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Jinn: I do have a set palette I start from
Re Arm Movement: Due to how the game would work, its got to be stiff. I'll agree that it looks bad. If it still looks bad in-game (If I ever make it that far with the concept), I'll change it up for sure.