Bull R(a)iders

Bull R(a)iders

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Pixel Art Details

Title: Bull R(a)iders
Pixel Artist: Gecimen  (Level 11 Sphinx :: 48497 points)
Posted: 11/20/2011 17:25
Palette: 19 colors
Statistics:  10 comments    3 faves    0 avatars

Charging riders with bull-like creatures. Made this for the challenge in 3 hours this evening. I wasn't planning to join at first but seeing noone made an entry including anything other than human, I wanted to make something with "creatures" as the contest description suggested. Nothing too fancy overall but I like the fact that it has been finished this fast.

Design sketch.

Weekly Challenge: In MotionWeekly Challenge: In Motion


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Gecimen (Level 11 Sphinx) @ 11/28/2011 09:43

Thanks, well... it happens. I think I could've done better if I started earlier :)

mixlplix (Level 1 Thug) @ 11/28/2011 08:36

Indeed I was aware...just lazy. Sorry I was 1/2 right. That being said, I'm surprised your entry didn't place in the top 3.

Gecimen (Level 11 Sphinx) @ 11/28/2011 01:57

You can check when pieces are submitted.

mixlplix (Level 1 Thug) @ 11/27/2011 20:00

Thanks for the tip...and not to be a prick...but I'm pretty sure offwhite's entry "survival of the fittest" and andrio's "mind the gap" were submitted before yours and neither contains a human

Gecimen (Level 11 Sphinx) @ 11/27/2011 05:11

No, people may use outside references while making pixel art. As per site rules, you have to make sure you put all pixels yourself (no color reducing etc.) that's all.

So yes you could post your line art if you so wish.

mixlplix (Level 1 Thug) @ 11/26/2011 16:36

Nice work, but I sort of assumed that all works were original unless otherwise specified. Should I then post my line art to prove unique works? Just wondering...

Gecimen (Level 11 Sphinx) @ 11/21/2011 08:16

Thanks a lot for the reference, it's very easy and works good. I'll try it after I get back from work.

Thanks for your kind words, the design is also mine; here I uploaded it :)

Kravvon Nar'roth (Level 4 Ensign) @ 11/21/2011 08:01

 @Gecimen: Although I still don't quite grasp grass-making techniques myself, I'd suggest having a look at the images in this Frogatto forum post (the images are screenshots of a Frogatto RPG mod being worked on by Jetrel): http://www.frogatto.com/forum/index.php?topic=249.msg1827#msg1827 He utilizes simple patterns using minimal colors to create a texture that reads as grass without employing any dithering, and IMO it's the best method of creating pixel-art grass I've seen to date. Of course, it doesn't work stylistically for every application, but it should be relatively easy to build off of it if you want to take it in a different direction.

On that note, the creature design you've used here alone deserves one my votes, and the fact that you did this in only three hours is also impressive!

Gecimen (Level 11 Sphinx) @ 11/21/2011 03:11

Well said Partack, I still haven't studied how to make grass and knowing I would fail had I tried it now, I just skipped. Thanks for your kind words!

Partack (Level 3 Private Eye) @ 11/20/2011 20:26

 wonderfully well placed dithering gecimen. I should learn from this piece as I find dithering to sometimes make or break my pictures.

the pose and anatomy for both rider and beast seem pretty spot on and natural too.

I have only one qualm though, the shadow under the beast seems very flat and .. like a splodge ..  the grass underneath would still have some texture I think.. or it needs that little sprinkle of dithering maybe.. 

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