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Pixel Art Details

Title: Tree Troll - Weekly challenge
Pixel Artist: philippejugnet  (Level 6 Hitman :: 15490 points)
Posted: 12/26/2011 19:51
Statistics:  24 comments    15 faves    0 avatars

"Trees are the most exeptional exemple of persistence, even when they die, they will be still standing as strong as before."

-Philippe Jugnet

Weekly Challenge: Old Dead TreeWeekly Challenge: Old Dead Tree


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philippejugnet (Level 6 Hitman) @ 1/8/2012 13:46

Thanks I am not going to win as always =/

SatTheArtist (Level 1 Rookie) @ 1/8/2012 12:59

 This got 1 of my votes, I just love the whole atmosphere.

juliano.tereza (Level 1 Rookie) @ 1/4/2012 10:38


philippejugnet (Level 6 Hitman) @ 1/3/2012 15:38

Fave it =D thanks.

TheoVision (Level 8 Regional Boss) @ 1/3/2012 14:43

Love this piece!

philippejugnet (Level 6 Hitman) @ 1/2/2012 16:27

Oh yeah! thanks man now I can understand thanks!

piiichan (Level 5 Detective) @ 1/2/2012 15:39

Of course cracks are random. What I meant is your rendering of cracks could use some work, and sometimes looks like you put blobs of color, hoping that it would look like cracks. At least it's the way I see it myself.

I'm no expert at cracks, I still have much to learn. Here are some things you could work on for a start:

  • get rid of those terrible squares, those are what I suspect you did put randomly
  • deeper and wider cracks and folds. Look at real tree trunks as references.
  • try to reproduce something similar to the scales of this dragon by fool,, can you see how real the textures feel? We can almost touch them.

philippejugnet (Level 6 Hitman) @ 1/2/2012 08:13

piiichan I cant understand how cracks in skin can't be randomic...The don't have a exactly size and place ( like atoms ) I really don't know what to do know. Can you help me? I tried to change the color of the palette but I could not find a good match of colors.

piiichan (Level 5 Detective) @ 1/2/2012 01:52

I see you added more details on the rest of his "skin".

I don't want to bash your hard work, but, although it's a bit better, it still looks quite random to me (maybe it's just me....) Only the upper part of the left arm starts to look good. But there is no real texture, mostly blobs of colors. It's not about the density of details.

You should have a look at fool's gallery ( and the hall of fame, and study how they make cracks, since this is obviously what you're trying to achieve.

Keep it up :)

philippejugnet (Level 6 Hitman) @ 1/1/2012 20:50

updated, have a check piichan

philippejugnet (Level 6 Hitman) @ 12/31/2011 09:00

thanks I will do it your comment was very helpful

piiichan (Level 5 Detective) @ 12/31/2011 00:32

The environment is very good!

But as soon as I start to look at the troll closely, many things bother me

  • cruel lack of details everywhere except on the face
  • boring palette, dunno why, a bit of hue shifting might help
  • details seem too random, just to fill space
  • poor shading: no clear feeling of shape and forms (for instance his right arm should be darker)

Either you didn't invest enough time in it, or the canvas size (which is huge to my standards) is too much for you. Half or even a third of this size might be easier to handle.

Great anyway :)

DiegoCass (Level 1 Rookie) @ 12/29/2011 06:01

as cores estão boas, na minha opinião, claro. Gostei bastante do fundo

ECPixel (Level 8 Marshal) @ 12/28/2011 06:12

wow, my congratulations! 

philippejugnet (Level 6 Hitman) @ 12/27/2011 14:58

porque? não entendi depois de fala

Merez (Level 6 Hitman) @ 12/27/2011 13:47

 Bacana, porém as cores do pixel-art acabaram com o pixel-art. Muito ruim as cores, troca elas.

philippejugnet (Level 6 Hitman) @ 12/27/2011 13:39

No problem sir

Mhyre (Level 2 Petty Officer) @ 12/27/2011 13:15

I said it was "heavily" inspired because of the head, the hands, the back and the vines. Sorry for the trouble, sir.

philippejugnet (Level 6 Hitman) @ 12/27/2011 13:10

I'll try doing it thank you again!

offwhite (Level 5 Assistant Manager) @ 12/27/2011 12:49

The mood is very dramatic and nice now! And the troll is less out of place. But you lost some of the nice bark texture in the process. It looks like he's got random squares on his legs :/ I don't think this is an issue that can be fixed by adjusting the colours only. Maybe you could try to soften the transition? That colour you used to antialias the outline could work.

The light from his chest could need a bit of smoothing and adjustment. The light around the eyes looks much better imo :)

And maybe the background should get a bit darker around his feet?

Sorry if I'm the rambling :P Don't mean to be pushy :)

@Mhyre: Does seem inspired, but I wouldn't call it heavily inspired though. It's not like is a copy.

Mhyre (Level 2 Petty Officer) @ 12/27/2011 12:45

This looks heavily inspired from this.

fil (Level 1 Private) @ 12/27/2011 11:35


philippejugnet (Level 6 Hitman) @ 12/27/2011 11:02

sure, I will try doing it, thanks man =D

offwhite (Level 5 Assistant Manager) @ 12/27/2011 10:42

The background looks nice and gives the piece a nice atmosphere. Unfortunately the tree troll itself doesn't seem to fit in. Partly because of the dark outline and the light source being inconsistent. I think this pic has a lot of potential, if you'd just put more work in it! :)

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