Turnaround

Turnaround

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Pixel Art Details

Turnaround



user
Title: Turnaround
Pixel Artist: Erstus  (Level 3 Private Eye :: 2237 points)
Posted: 3/25/2012 13:07
Palette: 5 colors
Statistics:  27 comments    34 faves    0 avatars

Main character for my 4-color game project.

Discussion

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user
MicmasH (Level 3 Private Eye) @ 5/27/2019 20:39

If someone made graphics like these and put them in the Doom engine, everybody would think they were 3d models :)


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QuirkyJerky (Level 1 Jukyu) @ 4/18/2013 04:39

 I am so impressed O:


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trough (Level 1 Intern) @ 4/2/2012 11:42

 SO THREE DEE!


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thatlouise (Level 1 Depressed) @ 4/2/2012 04:56

Wow, and only 5 colours!!


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PROZI (Level 1 Rookie) @ 3/30/2012 17:40

 This is beautiful!


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Bouzolf (Level 1 Rookie) @ 3/30/2012 15:56

 Awesome! I love the 3D effect.

Only thing is the eyes should remain 4 pixel squares the whole time and the head moves wierdly


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PoisonousJoy (Level 4 Mercenary) @ 3/29/2012 15:23

 awesome!


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Gas 13 (Level 9 Boss) @ 3/29/2012 07:49

It's interesting how dithering works here. Totally fits imo.


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mambazo (Level 5 Rokkyu) @ 3/28/2012 18:37

Impressive work! The only thing that bugs me about it, is the eyes :)


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Kenet (Level 1 Rookie) @ 3/27/2012 01:30

 Wow very nice :)


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The Fry Bat (Level 5 Detective) @ 3/26/2012 21:39

 It looks rather mechanical, but for what it's worth, you've achieved a believable three-dimensional effect and made dithering look nice- both of which are admirable accomplishments.


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reis (Level 6 Serial Killer) @ 3/26/2012 18:01

 Verry good! 


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Trick17 (Level 8 Venus fly trap) @ 3/26/2012 15:21

Really good, I just agree with Partack though.


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Rayovatron (Level 6 SWAT) @ 3/26/2012 14:51

 I would love to know more about your game 


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|||| (Level 8 Venus fly trap) @ 3/26/2012 14:17

Great quality!


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Partack (Level 3 Private Eye) @ 3/26/2012 14:12

 Really smooth and great animation.

Are you aware that his face bobs downwards when he's looking straight at the camera though?

it's really smooth up until he faces perfectly straight at the 'camera' and then there's a single frame of his head bobbing downwards..

Just thought i'd point it out.

Love how smooth the dithering is too. looks tricky.


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Lacaio123 (Level 1 Rookie) @ 3/26/2012 14:01

lol perfect


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ellie-is (Level 5 Assistant Manager) @ 3/26/2012 13:32

 Hey man, this is wonderful! I hope to see more from that game. [:


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aeveis (Level 5 Harbor Seal) @ 3/26/2012 13:00

 wow, nice animation and use of colors.


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orange08 (Level 6 Blue Crab) @ 3/26/2012 12:56

Really smooth. Great work!


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st0ven (Level 2 Dealer) @ 3/26/2012 12:34

this is quite a feat to accomplish to keep the dithering so well defined. and i agree it gives it the illusion of being 3 dimensions. of course it helps that you likely have an asston of frames to keep it smooth enough to look 3d. regardless i commend your efforts im sure it was quite exhausting.


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Erstus (Level 3 Private Eye) @ 3/26/2012 09:35

Thank You. Since the entire game must use only these four colours, I composed the palette especially carefully.
Now with different dithering, it allows me to express quite any material i need in the game.

About the torso - thanks,
I agree and try to make it more dynamic for other actions.
The turn however stays the same for now. I have to move on.


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Adam (Level 9 Human) @ 3/26/2012 07:56

Agree with _Connor, the classic old 3D dithering enhances the feel too. Supersmooth! And I also like the palette.

The torso seems a bit too stiff though.


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Erstus (Level 3 Private Eye) @ 3/25/2012 21:03

 Im glad you think so. It took quite some time.


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_Connor (Level 5 Assistant Manager) @ 3/25/2012 20:47

 The animation is insane, i could mistake this for 3d lol.


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Erstus (Level 3 Private Eye) @ 3/25/2012 13:22

Gracias :)


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MIERDINSKY (Level 8 Partner) @ 3/25/2012 13:14

sorprendente :O    excelente animación


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