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Ta fazendo sucesso aqui Merez rs', eu era da Pixelaria também! :)
you remember the Tomic? Wow, at least for me, that's good. + comment and favorite guys.
Pretty good for your age! It could need some more depth but for a gaming background it does pretty good!
Great work you have there, but somehow i just keep seeing it as a background and expecting something in front of it..
Edited, and this was my last issue. 30 Thanks for the faves. : 3
Sorry, if my editor has failed ... I will get the job, the third time. ^ ^
I really like a3um's edit. You've tried to mimmick it but made some mistakes in the process. First off, I think you should follow where he has made the top canopy "ceiling" between the main trees look more arched. It looks a lot better and the rigid square shape you currently have.
Secondly, box (bird box?) that you've drawn looks isometric and completely different in perspective from the rest of the scene. Take a moment to look at A3um's again and you'll see that he applies perspective to it to help it mix in with the rest. That is crucially important.
For the most part the pixel work is good and I like the palette too.
this is NICE. The hearts definitely make for interesting textural objects within the graphics. I can't decide if this is homey, nostalgic and earthy or cynical and bleak
WOW SHOWCASE! Thanks philippe, fosti, bear, redsea, a3um, theovision, llll, christoballs, rique, lfspr, battle, shanx, typevision
Thank A3um. You're a great guy, I'll try to edit my work so I can get deeper and get more votes and experience.
Nice depth, although it looks a bit like a room with windows in the forest.
I like it, the rendreing here is nicely done. Feels more tomic inspired though:)
Like Christoballs said, the foreground seems flat and the main reason imo is objects' layout. You could place some of them nearer. Also all the objects are placed on the right side of the image while the left is kinda empty. The background is nice, although you could make that the nearmost trees were not overlapped with the rays - this will make them pop up more and improve sense of depth. It's a bit strange that rays have different angles as though they are coming from different lightsources
I made an edit to illustrate how would I fix some of the issues. I added one more colour for more separation between foreground and background. I hope this will help you in your future pieces. Keep up the good job
Great colors! I personally like the way the one dithered ray came out.
heh =) ;)
so, when you told me I was becoming another a3um, you alse meant I am becoming one of your favorite artists? =)
It's good, but it's a shame the foreground is so flat.
Lovely perspective, and colors. The textures are fantastic. ;)
Moody!