This took my breath. Very impressive. I wish to have your skills.
She bounces beautfully to an almost musical beat. Nice colors too. A perfect sprite.
This animation is very well done, I wonder how long this took.
i agree with AirStyle it would be great if u told us some of the info or steps that u have done to creative this,cause its 1st grade stuff
I would love to see the process you used to make this thing. It's absolutely amazing!!! It instantly stands out as proffessional-grade stuff.
Really solid animation, the front hand snaps a little bit as it comes up which is noticeable with everything else being so smooth, but this is wonderful regardless.
I. LOVE. THE. SCARF!!!!!!!! Instant favorite.
Awesome! I really like the clean animation and shading.
what's wrong with overanimation? To me, it's extra eye candy in this case. In my opinion of course
matriax: Possibly about rebound movement, it was rather exaggerated.
Carnivac: About the wind, it strongly received the influence of the fighting game of Japan and aimed at it.
However, I must change a thought if the expression becomes the noise
Hapiel: I'm sorry, I cannot understand what "fr" is.
However, I am also holding the problem about a leg and it is thought that it should improve from now on.
neota: hmm... The opinion serves as a reference.
I want to be careful to be able to do the movement that is a natural posture more in future.
And thank you for many messages!
I want to challenge new expression again in future.
Actually feels like a golem or something like that. It's because the endpoints of the animation are.. 'snapped' (especially noticable on the arms, skirt, and tail; and the overall bobbing motion). They become suddenly stiff at the endpoints. I guess overall it feels like a fight is going on within this picture.
Everything else is pretty spiffy, I especially like the palette.
Ugh, what everyone who didn't crit said. This makes me feel like a douchebag for not working harder on my stuff.
The pice is beautiful. smoothly and articulately animated, the form and pose are excellent and a sense of professionalism radiates from the entire thing, however I feel that with the hair, scarf, tail and EVERYTHING moving all at once it feels a little busy o.0
after staring at it for a while though, i kinda just got used to it. it has a lot of energy and i guess that's what struck/surprised me.
Well done on your masterpiece. MORE PLEASE ^_____^
Massively overanimated, which just for demonstration purposes is awesome!
I dislike the jaggies on her left leg, for the rest it looks clean enough at this fr!
I don't like the character at all and the thing seems massively over-animated (is it incredibly windy there?) but the fact you can animate something that well shows a great level of technical skill in my opinion.
You sir... are AMAZING! I really like the tail. It is also crazy to think of how much time you put into this, and also how many frames are there?
Looks like a mix between Disgaea and Touhou, and that is NOT a bad thing!
Although it looks like the animation loops once, from the eye I can infer that it loops twice. It'd be great if you made it loop 4 times, and once every have the ear twitch. Just a suggestion.
She looks very agressive! Very dynamic and really good fighting stance animation and lineart!
Close to perfect.
It's just that her head and upper body is like she's running real fast against the wind.
Still, amazing piece. Lets get it into top 10.
It's really great that you come to pixeljoint with such amazing pieces.
amazing and outstainding......... Great effort.....!
i think the area you are noticing is the right foot of the character, it moves 2x when the left foot only moves 1x... it seems a little unnatural for a simple bounce motion. --- this animation is amazing though. so smooth, very good work.
The animation is great and smooth but the bounce movement is a little drastic in some moments i can't explain well.
BTW one of the best and big pixel-art animations i've seen here, congratulations! :)
Lovely