Forest Game Mockup

Forest Game Mockup

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Forest Game Mockup

Title: Forest Game Mockup
Pixel Artist: JerryPie  (Level 11 Big Foot :: 32048 points)
Posted: 1/11/2013 15:03
Statistics:  19 comments    25 faves    0 avatars

Just a little mockup from the project I'm currently working on. The demo should be playable in about 3 months, and hopefully we'll have it on Steam within 9 months.

-Details of the game are private as of now, but I hope you guys like it.

(Special thanks to the work of Slym, Vierbit as inspiration for this piece. Also thanks to Jalonso for going over some technical issues I had before starting this project.)


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JerryPie (Level 11 Big Foot) @ 6/21/2013 10:26

@Advent - It was a necessary video for the kickstarter. Thanks for your professional advice though.

Advent (Level 1 Intern) @ 6/20/2013 22:15

 Well that's why you don't make a trailer for an unfinished game.

JerryPie (Level 11 Big Foot) @ 4/20/2013 16:59

 Game is currently under construction. I decided to take the video down since a lot of people didn't understand that it's not actually what the game will be like. It was frustrating trying to explain to everyone why he would turn naked, or go bald, etc... Lots of other little things. It's going to be a while before Empire Eden is finished, but hopefully in a year or 2. Sadly we didn't make our kickstarter goal so I decided to pull the plug early. It was clearly not going to make it. -- Because of that I wasn't able to hire artistic help so it's definitely going to take a lot longer than expected.

Advent (Level 1 Intern) @ 4/20/2013 16:30

I played the demo of this game, but when i went to watch the trailer on your website, i found out it was set to private. Not only that but it looks like you canceled your kickstarter too. Why?

JerryPie (Level 11 Big Foot) @ 2/16/2013 10:04

Thanks a lot man. I've reworked this entire scene since posting it here. I changed the color ramp, and tweaked a lot about the tiles and upper/lower background. Hard to explain, but our newest video will show what I mean. -- Check out the website  or our blog --

I'll have an actual trailer video up in a week that includes ALL of the new art. -- We're kickstarting in 2 weeks.

How is your project coming? I check it out every once in a while, it's looking really good. - The whole reason I decided to take on this project was due to the inspiration I got from you and vierbit's work. So thanks again. Good luck.

slym (Level 8 Rear Admiral) @ 2/16/2013 08:15

 This is very cool. Love the leaves, you've got a nice pattern going there. Sense of depth is great and the vines look really cool. Nice colors too, though it does get a little bit too purple in the second layer from the foreground. One thing I especially like is the tiny grass details in the background layers. Awesome work, keep it up!

Damian (Level 10 Operative) @ 1/13/2013 23:26

 Woah, this is huge. Great work on those leaves and vines as well as the background. I'll agree that the barrels look very out of place.

Peyton (Level 7 Assassin) @ 1/13/2013 11:31

The barrells look really out of place, but the rest is great!

Jetrel (Level 1 Intern) @ 1/12/2013 21:37

 Some shading oddness on the trees, but the heart of this is all in the right place.  I know you'll keep working and with the obvious work ethic you've got going, you'll get real good.  Faved.

*  (the highlight on the tree trunks needs to be closer to the center, rather than touching the edge; it'd only touch the edge if the light was coming fully from behind it, and this is a yellow light rather than blue so it must be from in front)

|||| (Level 8 Venus fly trap) @ 1/12/2013 13:10

It's huge! and really good. Damn, it must've taken some time.

dianamatos (Level 1 Rookie) @ 1/12/2013 07:17

nice, I'm looking forward for this game =D

CobaltHex (Level 3 Stalker) @ 1/12/2013 06:12

 cool scene

shmupstick (Level 7 Sheriff) @ 1/12/2013 06:05

 Background is really cool! 

sasuke91 (Level 2 Kukyu) @ 1/11/2013 21:38

man that background is sweeet

ultimaodin (Level 3 Corporate Drone) @ 1/11/2013 19:09

The issue I find with the trees falls to the left side where they don't seem to curve, darkening the far left of them (use less highlights right at the edge) should help ephasise the curvature.
The only think really bugging me is the white outline on the bars and that weird bull energy gauge. You hae a dark outline around the white outline, which results in it looking rather jaggy compared to the rest of the screen. You have several greys on the bull itself that could be used to just lightly AA and smooth the white outline into the darker outline.
The barrels also have a conflicting lightsource to the trees and even the playable stone terrain.

Those gripes aside, this is some great work.

JerryPie (Level 11 Big Foot) @ 1/11/2013 18:24

You're very right, I feel like time constraints sort of prevent me from spending so much time on each piece of the game. In the future I will try to bring out more depth. I will be posting more from other levels soon, so you can tell me if it looks like an improvement.

Elastico-Gadget (Level 2 Kukyu) @ 1/11/2013 18:18

Wow, very nice piece. The leaves and the background are amazing. But I find that the trees in the foreground look too flat, probably because their sides are too... (don't know how to put this in english) ... straight (?) Like it has been cut out of a paper sheet without respecting the sinuous aspect of the bark.

Hiroshi_CO (Level 2 Corporal) @ 1/11/2013 18:04

 I'd definetly buy it on steam, keep going...

wenruto (Level 5 Killer Klown) @ 1/11/2013 15:07

 Lookin forwatd to playing this :]

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