I think for once the opacity actually cooperated, wow
dA it is ;) (if you don't mind, I'm curious if you have a reason - it's cool if you'd rather not share that though) Abrdiging is hard though - I'm prone to wordiness, especially since I lean toward explanation/teaching rather than just pointing out troubles. I'd originally intended that post to short even! I'll try my best :/
It could be a monitor difference I suppose, but it still bugs me. Maybe it's not that that's really bothering me - looking for an alternate possibility, perhaps it's caused by the blue body and the blue belly-shadows are only separated by a thin black line. Especially at a 1x view, the large blocks of similar blue on either side of the blue causes some bleed-together, disrupting the exact shape (fixed by somehow distinguishing the two parts, the hand and the belly - making the two sides obviously different shades works).
Quick link of experimentation, trying to see if this solves my issues with it: http://imageshack.us/a/img822/2132/crackerssbluething2.png I do think the blue is a bit odd to stick on the belly's color ramp as it is, but yeah, that's definitely not the only factor causing it to seem weird to me. And maybe that's just it - it could totally be just me. If I'm not being convincing, don't change it, it's your piece.
I can see the lightsource as the upper-left, it's generally pretty adherent to that, there's just a could spots of inconsistency - I didn't mean to imply that it didn't, as a whole, display a specific light source.
I bet this post is longer than I wanted it to be...and all these crits are seriously just continuing to refine and perfect the piece. It's still a pretty great piece without any changes. Cheers! (and I'll keep this to dA in the future)
@ Ego- Thanks for the crit and all, but I honestly don't agree with the blue not fitting. Are you sure it's not our moniters being different?
The lightsource is supposed to be on the upper left but I guess it's kind of confusing. And I agree with the belly thing
Also, I'd rather you kept these on DA. :P Would abridging also be out of the question?
@ Hapiel- u have figured out the mystery i am actually oceanscenteds evil sister swampscented
Oh, I love those blues!
nice and funny :)
I can not tell you what it is, but it looks uncanny. When I saw the preview icon I thought: Hey, someone is trying really hard to imitate OCEANSCENTEDs style, thats cool!
But then you made it yourself, which is less cool..
Where is the awesomeness!!
Yup! Color count is dead on at 6+trans.
As usual, good stuff! Some of the lines are really really smooth (the dividing line between white and blue in the top half is really well blended), but some still seem a bit warped, most notably the toe regions. (to clarify, when I say warped I'm talking about where the light seems unsmooth or inconsistent with the rest of the image, not being wiggly or anything, I love that about your style).
I still got a few thoughts in me about light source. I made a quick illustration highlighting some off spots.
The first thing is about the are on the belly I sectioned off with red. Think about the white part of the belly for a moment - it's a flat surface transition between them, correct? Even with the black dividing line, they're meant to be a single smooth surface. That means that the contours of the shadows should follow along them. Over at the area I highlighted with the green (I'll talk about the "?" in a sec), the shadow follows smoothly across, and that's correct. On the belly though, the black line cuts off the shadow, which doesn't make a ton of sense. The light blue you use as the deepest shadow on the belly should follow that curve.
Second is about lightsource. Where is it in this piece? Based on the majority of it, I'd say the light is above and a bit to the left of him (our left). That means objects will cast shadows on things benaeth them, and some will cast them slightly the the right as well. The red area on the neck is saying that, if I'm reading the creature right, the head is protruding forward, not just budding straight out of the side, and that red area would probably have some cast shadows - I think this one in particular, if changed, could do a lot to give him a much more 3d feeling and less of a flat image feel. The "?" by the green section is marking that green-lined shadow as, while it follows the curve of the belly across the line correctly, it seems to be being cast UPWARD and behind the arm, as if the light source was much lower than otherwise indicated. That al also has a downward cast shadow, so it's odd that it has both. The red on the bottom of the belly is also odd in its shape. It not only doesn't cross the black, but the circular shape of it doesn't seem to spring from any particular curve on him - it seems more like a "this is near the bottom so it needs to be in shadow" blob rather than a curve that follows the shape of the body.
The cast shadow on the floow bugged me a bit. I thought at first it was the sorta-dithering trick you did, but no, that's fine. I think it's that it looks, in general, like it's just an afterthought - not each of the parts casts its shadow right. The undersides of the feet would likely cast black on the ground, and tthe head overhanging would cause a bit of a protruding shadow, and having a shaped shadow that follows from the image could give it a lot more interest and prevent it from appearing almost as an afterthought.
One other note, not on that image I made, the blue you use as the darkest belly shade doesn't flow great from the yellow, it's a bit abrupt of a color change.
But seriously, cool work, I love it. (also, I can never decide whether to post this stuff here or on the dA one - do you have a preference for where you like to read crits like these?)
I feel as if this needed honrs, not sure why, but it just does.
As always, simply incredible work, kepp it up