Sohei's noname platformer wip

Sohei's noname platformer wip

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Sohei's noname platformer wip



user
Title: Sohei's noname platformer wip
Pixel Artist: Sohei  (Level 7 Ichikyu :: 6814 points)
Posted: 4/4/2013 09:25
Statistics:  20 comments    106 faves    0 avatars

Time to time I put away my chores and draw some graphics for the game of my dream.

I'd like to show some of my current progress. This is a very slow development, I don't know where I'm going and when I'm gonna be at.
I'd like to create some unique world with original mythology. But I'm bad at storytelling, so I do everything in a twisted way.

Discussion

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user
udeveloping (Level 2 Flatfoot) @ 8/13/2018 04:54

Hello Sohei! i am looking for pixelartist that joins my team! more info to udeveloping@gmail.com, i am a game developer, i got an amazing japanese music composer! we are looking for a great pixelartist to join us!


user
JustinGameDesign (Level 8 Marshal) @ 4/4/2014 07:20

Concerned about the mutilation in the last screen but the art on the whole is great.


user
FinoRaptor (Level 3 Hatchet Man) @ 11/25/2013 13:06

 the town and dungeons are a little bit empty, but your work is AMAZING! and I want to see this as a game! lovely work 


user
atprises (Level 6 Commander) @ 4/11/2013 05:22

 Какие домики и грибочки  love it!


user
Neela (Level 2 Flatfoot) @ 4/8/2013 11:25

So... when does it come out? :-D 


user
mrduke (Level 3 Private Eye) @ 4/6/2013 04:13

 Great! You could use Game Maker Studio to turn youre work to a great platform game pretty easy!


user
jok (Level 11 Master Assassin) @ 4/5/2013 13:20

 nice and clean

looks promising


user
Mandrill (Level 9 T-rex) @ 4/5/2013 05:12

Sucks you right in.


user
Carnivac (Level 8 Behemoth) @ 4/5/2013 01:19

Nice tilework particularly on the houses and the enemies look good.  Not so keen on the 'good guys' though


user
Squirrelsquid (Level 4 Rubbish) @ 4/4/2013 23:06

 very nice! maybe some doodas like supporting pillars and cracked stones, in the dungeoney mockup, to break up the repeating patterns every now and then. Simmilary things like lil crates, barrels and vases and other small details could be added to the town scene. It's not as apparant in the other two screens, but some rocks or variations in vegetation can never hurt ;3

looks realy great so far, though.


user
reis (Level 6 Serial Killer) @ 4/4/2013 18:10

Perfect.


user
Antiboton (Level 8 Odds and Ends) @ 4/4/2013 16:58

Lovely characters, very good backgrounds and much more very good foregrounds. Good job.

The plain black background of the image and the title at top were unnecessary. :(


user
CraftyPixel (Level 1 Rookie) @ 4/4/2013 16:36

- Looks really good overall :) -


user
polokus (Level 1 Jukyu) @ 4/4/2013 16:26

 The second scene is really pretty. I like your colour choice in general. Very generic but somehow it just works a lot better.


user
Etheric_Shock (Level 1 Intern) @ 4/4/2013 16:20

 Wow. Looks so good so far. This is the kind of thing I am also working on. I love your castle interior, it looks very Castlevania-like. It's perfect. You inspire jealousy, hahaha.


user
jalonso (Level 11 Godfather) @ 4/4/2013 14:13

Watch those NPA elements in future work. Type and fonts will often do this and I think you have done so here??

You are always welcome to place a link in the description to a hybrid version of any pixel piece you submit so that PJers can view them too.

 


user
Sohei (Level 7 Ichikyu) @ 4/4/2013 13:53

Ok, I did as you said. No effects anymore, only handput pixels.


user
skittle (Level 9 Nidan) @ 4/4/2013 13:49

This noname platformer is looking gorgous.


user
DawnBringer (Level 10 Maniac) @ 4/4/2013 09:55

Nice work. But there's 1030 colors and some obvious NPA gradients in there.


user
jalonso (Level 11 Godfather) @ 4/4/2013 09:54

Beautiful work...

please remove the CG glow on the lowest screen to prevent reports and, pardon the pun, flames :(


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