WereWoof

WereWoof

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Pixel Art Details

user
Title: WereWoof
Pixel Artist: thinlikenate  (Level 3 Private Eye :: 1022 points)
Posted: 5/19/2013 14:54
Statistics:  12 comments    9 faves    0 avatars

 One of many bosses from a game I'm working on. It's called Trigger Happy Hustle. you can see some gameplay here : http://www.youtube.com/watch?v=HAt--qaX54k&feature=youtu.be

Discussion

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user
juanillovale (Level 3 Private Eye) @ 5/20/2013 05:00

Wow, amazing sprite animated. Really nice


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Bitslap (Level 6 Manager) @ 5/20/2013 03:12

 This is a cool werewolf. I like the framecount and it looks cool in the video so dont change it.


user
ultimaodin (Level 3 Corporate Drone) @ 5/19/2013 19:07

I like it. There could use a bit of lift to his legs or maybe some rollerblades on his feet because it looks like he's skating.


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_Connor (Level 5 Assistant Manager) @ 5/19/2013 18:40

 I like the frame rate, don't change it =p


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thinlikenate (Level 3 Private Eye) @ 5/19/2013 18:35

 Thanks everyone! For the kind words AND advice. He does look a little choppy, huh? I was kind of going for that NES-style, minimal frame look. He could be better. I'll work on it


user
StoneStephenT (Level 8 Ruby) @ 5/19/2013 17:52

Very NES-esque! I agree with those who've said another frame or two would make this look better, but all the same, I love how it looks right now. 


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failureboy (Level 7 Assassin) @ 5/19/2013 17:35

lots of character here.

I do think you should add another couple of frames, if you wanna give yourself the extra work.  I think even one extra frame would make a big difference.


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Benjiro (Level 8 Shodan) @ 5/19/2013 17:20

3 frames? o: i love it


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ParkerBabyDiaperCompany (Level 2 King Checker) @ 5/19/2013 16:27

This, I like.


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GUNPEY (Level 3 Private Eye) @ 5/19/2013 16:23

 Looks great!  and reminds the nintendo nes animations!


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skittle (Level 9 Nidan) @ 5/19/2013 15:02

 It is quite choppy but lovely colours!


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FreshSheet (Level 4 Ensign) @ 5/19/2013 14:58

The animation is real choppy. If you're limited to 3 frames, speed them up a bit. If not, add more frames.


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