Included some sprites from a previous encounter.
This started out as a rush job, but I liked how the wall tiles turned out so I tried to make it more presentible. In the end it was still a two day effort to make a map for a Pathfinder game I'm running since I learned my players prefer maps whenever possible. The map is designed to be able to view as much from top down and gain as much information from a single static map image, so I made a building quirk by having the jail gates open from the floor instead of as a doorway. Also, there are some barely used colors (around the flame), but those colors existed for a reason, I was planning on having light shine through the windows but I decided to save time since the players decided they wanted to visit the place at night.