Thank you for your feedback! Unfortunately, I cannot respond everyone because of bad English, but I hope to fix this in the near future.
Seems appropriate to post something incredibly epic after not posting anything for 5 years ;P
wayyyy too many sprites/palettes for an NES game. would be literally impossible to make a game like this on that platform.
however, great use of the NES system colors and beautiful work overall.
Gorgeous, gorgeous and gorgeous! Really well done and kind of sad, since something like this will most probably never face the light of day as a playable build... ;(
Is not easy to follow the rules of the NES/Famicom to create graphics. I also tried to do so in one project that we are working on, and you need to keep thinking all the time how to do things without acrossing the limits.
Very neat mockups, I love them.
NANOMACHINES SON!!!!
This is totally amazing O_O
The best pixel Metal Gear Ray I've ever seen.
Terrific piece!
Not sure about the sprites but the portraits are amazing.
The background art is amazing! I didn't like the sprites that much thoug, they seem to be off balance and the anatomy lacks a bit too. Overall it's still a beauty!
Ehm... o.o WOW! Loving it all... seems like a mix between Metal Gear and Ninja Gaiden, which is above awesome for me.
Very cool. Can't say I liked the real game even though I got it for free but I'd play this for sure. I loves gritty-style NES graphics.
Entirely curious here..I lack all knowledge of how games were created for NES and other systems. Why would this be impossible on NES if it only uses colors from the NES palette? Was there only a limited number you could use out of the entire palette?