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The easy way is just to look at any piece you make and if you can't see the color on its own then its a wasted or unoptimized color.
Take the flesh and pink ramp you have here and you have to zoomin almost 6X before the 2nd lightest colors is even noticeable. That's 2 wasted colors. In the purple rap and the grey just below it the lightest color of both could share one color so one of those is a waste. The darkest flesh shade can easily be tweaked so it works as the lightest color in the pink ramp thus saving 1 more color.
Nothing wrong with straight ramps but palettes that blend ramps into 1 seamless palette that flows from ramp to ramp will give you more options when pixelling. Ther's a thread that toughes on this in the forum. 'Colors: I don't get it'
Use the image spec tool and see the % of every color used. I think all colors used under 2% are a waste too. Notice you have some colors that shifted while pixelling too. This accounts why you have 2 transparency colors.
thanks, buddy. yep, I have some troubles searshing colors. do you have any special tutorial or steps for this somewhere?. ![]()
Some of the better pixelling you've done. Many colors are wasted. Work on optimizing your palettes :)
Mmmmm, I see. but many colors of this piece are just used for antialiasing. maybe the color ton is very like the others. oh well, I have many wasted colors there. I'll try practicing this ones with only using 4 or 8 colors. I'll take more time to select colors and make ramps, I was seen many past pieces from my gallery, many palettes had two or three colors with maybe the "same" rgb value, or rgb like value. (is this a wasting of colors(?).
Jalonso:
"In the purple rap and the grey just below it the lightest color of both could share one color so one of those is a waste."
-yeah, but. is the same color, isn't a diferent.
thanks a lot, buddy. I was never read threads or tutorials, I just learned what I know for myself, (because I havn't internet when I started to draw.).
I'll use spec tool to see wasted or unused colors how you say.