Redrawing of a personal character, my currently preferred style used
put my whole acquired knowledge of human figure drawing and portrait drawing in a final polished pixel art sprite illustration.
63 colors + background (=64 colors)
optimized to be viewed at 200%
comparison with the older sprite
face polishing process
V2: Lightened the shadow at the left of the face to make her look younger, editet the cheekline shadow, changed the jaw and neck shadow and gave the outer jawline a more gentle curve, also adjusted the eyeliner just a tad and changed some contrast spots (bottom of nose, nostril, bottom of lips)
Also edited the rear leg perspective/position slightly (without much redrawing)
V3: Changed eyes, lips, eyesockets, face shading and improved the overall cluster placement/sharpness of the face.
also made the shoulders slightly smaller and edited some collar bone/deltoid detail
V4: Another face/skin edit. Mainly changed the tilt/perspective of the head plus a lot of small details.
V5 (final) ear changes