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Pixel Art Details


Title: Brainzzz
Pixel Artist: Veto  (Level 4 Murderer :: 2411 points)
Posted: 9/20/2014 04:04
Palette: 11 colors
Statistics:  10 comments    19 faves    0 avatars

this mockup was done just for fun. i wanted to know if it is possible to reduce the visual elements of the plants vs zombies game for the c64. 

speaking of technical details this one is mixed. the background and plants are charmode, the zombies are sprites - one for head, one for body each.

restrictions for charmode:

256 characters maximum (170 characters are used here), screen size is 40x25 characters
each character can be selected in hires 8x8px 2 colors, or multicolor 4x8px 4colors doublepixel.
color setting is one fix background and two additional fix multicolor,
one color can be freely chosen for each char but only from the first 8 of the palette.

restrictions for sprites (multicolor here):

resolution is 12x21px for each object, doublepixel.
4 colors - background is transparent, 2 fixed colors for all objects and one free to choose from the whole palette each object


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saulc12 (Level 8 Cannibal) @ 6/29/2017 03:11

Would really love to see this developed as it is a very solid proof of concept for a c64 conversion (if challenging for the developer).

raynoa (Level 5 Soldier) @ 9/25/2014 01:08

That's totally great!

Ubisavis (Level 6 Made) @ 9/21/2014 08:20

cool :D

Marina (Level 9 Necrophiliac) @ 9/20/2014 19:09

exellent version

Veto (Level 4 Murderer) @ 9/20/2014 16:19

@surt: hm... probably. difficult to say if there is a better option, because there is always the compromise with the three fixed colors and the strict 4th color. what makes charmode always a challenge is that most earth tones are part of the upper 8 colors and they are only available for the fix colors per screen.

btw there is an easy way to get the screen more bright by using old vic palette (representing c64 machines that were built till 1985). the luminances are quite different there. check out this link:

surt (Level 11 Godfather) @ 9/20/2014 15:38

Awesome stuff.

The brownness of it all feels a bit oppressive though.

Veto (Level 4 Murderer) @ 9/20/2014 14:58

@finlal: hehe, yeah. you are right. did not think about this detail...

Finlal (Level 11 Special Agent) @ 9/20/2014 14:50

How do you use musrooms in the middle of the day without coffee bean?

felchqueen (Level 6 SWAT) @ 9/20/2014 13:06

From the preview I didn't think it would be this good, if this does meet all the retrictions and we could get it to run, that'd be amazing.

DoctorDRG (Level 4 Deputy) @ 9/20/2014 07:17

Oh wow! This is fantastic. That solid green really allows the details to breathe, and those lawnmowers make me happier than I'd dare to admit. A glorious piece.

Related & Tags

C64, charmode, zombie, plants, mockup, Brainzzz avatars, Brainzzz icons, Brainzzz pixel art, Brainzzz forum avatars, Brainzzz AOL Buddy Icons

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