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Ehm, actually her nose and mouth move 5 pixels horizontally... You could recude it to 1 :)
Adarias: Oh god, the head rotation. It's really just one pixel, and her head looks really stiff if she doesn't rotate it at all,- I added it after someone suggested that she ought to be an alien monster in disguise if she doesn't move her head at all, hahah. Here's a link to the previous version, where she was holding her head still: s26.postimg.org/x8t7km91l/frameorderreversed.gif What should I rather go with? The difference looks radical, but it's actually minimal, and that's my biggest gripe, since otherwise I would just take the middle route.
I noticed that it looks as if she was stomping, too, and was thinking it's probably because the movement of her arms and legs might be too extreme, too, but can't change too much about that now without reworking everything. Then again I wanted to use that animation as a basis for refining the walking cycles of the other characters and still ought to test this in a game environment. The player rarely, if ever, sees her taking more than three steps forward at a time, and I thought that might remedy the "power" of her steps a bit. Otherwise, I'll know what to look out for with future characters.
MalevolentMask: I actually know nobody who owns a skirt even remotely similar to that, if even any skirts at all. I ended up improvising and concentrating on trying to give the folds semi-logical movement. I noticed how much the rotation that was there at the start seems to still be there, and really, am just happy that the next bunch of characters will wear pants. :y
It feels a bit more like a stomping cycle than a walk cycle, though I don't know if that matters to you. I might also suggest rotating the head considerably less -- we really don't turn our heads unless we're shifting our gaze.
Looks great! The only thing that seems a bit off to me is how the skirt flows. Maybe try wearing a skirt and filming yourself as ref would help? It seems as though its rotating around her waist, but maybe i'm just over thinking it. :0
Ah, yeah, I was refering to the whole head with the one pixel thing. You're right about her mouth and nose. I'll implement the changes asap.