Possessed Knight

Possessed Knight

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Pixel Art Details

Possessed Knight

Title: Possessed Knight
Pixel Artist: Mandrill  (Level 9 T-rex :: 35254 points)
Posted: 5/25/2015 14:25
Palette: 11 colors
Statistics:  12 comments    17 faves    0 avatars

Die by the sword, you **** !!!



16x16 sprites are totally new territory .... Still, I quite enjoyed pixelling this one.

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Mandrill (Level 9 T-rex) @ 11/5/2016 18:08

Thanks a lot! :)

IvoryFalcon (Level 5 Soldier) @ 9/10/2016 10:24

Neat work, very readable and nice colors 

Mandrill (Level 9 T-rex) @ 10/4/2015 12:19


Frost-of-the-forest (Level 1 Thug) @ 10/3/2015 13:20

So cool and cute, loved looking at this picture

Mandrill (Level 9 T-rex) @ 8/27/2015 06:26

Thank you very much for your encouraging words, man!

In fact, I'm already working on a mock-up at the moment with a much more "classic" pixel-style. I feel like making tiles and sprites is so much more difficult than all the other stuff I usually pixel.

But leaving ones comfort zones is one of the ways to get better at something. :)

CritiqueMyWork (Level 8 Rear Admiral) @ 8/21/2015 12:53

I like this a lot, it feels like you cant hardly queeze it any more for the given size. I think you should draw more stuff like this. I'd like to see tiles relating to this piece, and a how would look the protagonist. Heck, it deserves its own game!

Mandrill (Level 9 T-rex) @ 7/9/2015 09:55

@ bobo

Thanks a ton for your critique, buddy! In hindsight it would have been better to widen the eyes by 1 pixel and border them with grey.

For the shield I tried to give some kind of hue change to create the illusion of moving it back and forth during walking. I've got absolutely no idea how to do that better on a 16x16 sprite without giving the viewer seizures, haha.

As high pitched as possible, of course. ;)

Hehe, thanks again!

king_bobston (Level 10 Capo) @ 7/6/2015 12:37

It's very readable and has a nice animation!

Only nitpicks I can think of are that I'm not sure if the red eyes have enough contrast towards the head and would focus more on light/dark contrast in that place, too. At least it doesn't work that well on my monitor but that doesn't mean much since I've a very cheap uncallibrated one
and the flicker on that shield while walking might be a bit too flickery, on the other hand inducing seizures sure seems like a move a possessed knight would do

Also an interesting choice for that highlight pixel! (and I imagine him or her to have chipmunk laughter)

And that  foreshortening effect you used on the sword , you're quite a crafty one

Mandrill (Level 9 T-rex) @ 5/26/2015 13:54

Great to hear that, thanks a lot! :)

It is! Especially since I have almost no experience in doing animation. Gotta find out what is most important on a tiny scale like this..... I reckon It's readability and clear forms.

Voltali obscur (Level 9 Boss) @ 5/26/2015 08:46

Evil red eyes! Glint! Devilish laugh! These are great details (and gorgeous colours as always)

If you want to improve the slash, it's gonna be tricky to combine move amplitude and such a small canvas

Mandrill (Level 9 T-rex) @ 5/26/2015 05:50


I shall look into it.

Finlal (Level 11 Special Agent) @ 5/25/2015 17:02

That's cool. Slash could be better, but still good entry.

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