Weekly Pixel Art Challenge : The Sequel We Never Got

Challenge News

The The Sequel We Never Got pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:

Thanks so much to all who took the time to vote and participate in the challenge! Check out the The Sequel We Never Got forum thread for more information.
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Posted by gawrone @ 9/12/2022 00:40  |    0

This week we want you to make a mockup of a game sequel that never happened.

You can interpret it literally, and imagine a nonexistent sequel, or take a sequel that was made, but overlooked for a variety of reasons (atrocious 3D, or simply a terrible game).

If you are going for 1:1 continuation with same type/genre/style of the game, try to mimic the artstyle or other essential characteristics, but invent your own assets, or add some other form of orginality to it, so it will definitely look like a sequel, not an addon or mission pack for the same game.

But if you feel very corageous, go wild and turn a platformer into an FPS, an RTS into a board game or a farming simulator into a Soulslike.

Canvas Size - max 640x360.
Colours - max 256.
Transparency - no.
Animation - optional.

The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.

Posted by gawrone @ 8/29/2022 05:51  |    0

Challenge Links

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