Sgrum

Profile


Full Name: Néstor Allende
Handle: Sgrum
Rank: Level 5 Captain (Army)
Joined: 6/6/2006 9:12:34 AM
Birthday: 1/11/1975
Location: Salamanca, Spain

Website: N/A
DeviantART: sgrum.deviantart.com

Email: nesgrumhotmailcom
AOL: N/A
GTalk: N/A
ICQ: N/A
MSN: N/A
YIM: N/A

Sgrum Bio:

 

Born in Gijón, a city in the coast of Asturias, a celtic state, in the north of Spain.

He has got a brother and a sister. He´s married since 2002 and he´s got a son born in 2005 called Illán, an ancient Astur (celtic) name, and a daughter born in 2009 called Casandra.

 He´s got a Korean car.

 
After he graduates in Highschool, he decided study Art in Salamanca University. He specialiced in Graphic Design & Audio-visual Techniques.

He works for 3 years as Artist / graphist / animator in LemonQuest, a mobile games enterprise.

 And his english is not good as he desires.


Comments

Sgrum @ 7/29/2009 3:56:59 PM commented on Street Soccer

If you desire, you can see the cover of the game (poster version) here:

http://sgrum.deviantart.com/art/Street-Soccer-Evolved-Cover-113629800

As you see, I draw the ball like UEFA balls, with a modern design, not the classic. This explains (I think) why the ball looks like a baseball ;P



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Sgrum @ 7/29/2009 8:52:29 AM commented on Street Soccer

Thaks a lot...In game the shadows were painted by programming code, but I want to update this art with the ball and player shadows.



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Sgrum @ 7/29/2009 5:52:19 AM commented on Street Soccer

I see.

But it was made for a mobile game, so that there are some restrictions:

In this case, I must had a short sequence of frames that makes a file no more than 3,5 KB in a compressed animation file, and the mockup weight in the mobile memory is (lenght x wide)x2 in KB. This means that the mockup must be very little, and the animation must be little too. If not, the memory of the mobile can´t run . This is more important if the animaton is employed only in the menu screen, as it does, because you can see only in the menu selection options, nor in game. So that, this animation wasn´t so important to made a perfect ball gravity XD

PD. And entire animation was made in about 4 hours, cause was a last minute decision include that.



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Sgrum @ 7/26/2009 2:40:57 AM commented on WoD Characters

Thanks a lot if you like it, but this is no WoW, it's WoD (world of dragons). You can see it in www.lemonquest.com




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Sgrum @ 7/26/2009 2:32:43 AM commented on WoD Characters

Thanks a lot. Your work is great too.

Now, LemonQuest, Salamanca, is closed, and all projects will made in Beijin.

Oh! And I never played in WoW.I´ve no time to do it XD, but I  played all the basic Warcraft PC games.

 

And susuwataris, there are no Night elves here, only dark elves, with antler and purple skin XD...eeer...Yes, they're similar to Night elves, but was a Design department decision ¬¬



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Sgrum @ 7/25/2009 8:14:36 AM commented on WoD Characters

As Onek said me, the fonts and the logos weren´t pure pixelart, so that, I´ve submitted again with all made in pure pixel.



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Sgrum @ 7/25/2009 8:09:41 AM commented on WoD Characters

mmm...It´s true. This may be a problem...Then, I delete it and subbmit whit all made in pixel



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Sgrum @ 7/25/2009 6:58:50 AM commented on WoD Characters

The fonts and signs are only informative and NEVER be considered pixelart. The pixelart is ONLY the characters.

All of my works done for Lemonquest must be signed with corporative logo by law, like a regisered trademark. If I don't put it, I´ll be in troubles with the enterprise.



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Sgrum @ 7/25/2009 4:08:38 AM commented on Demon Hunter

Thanks a lot XD



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Sgrum @ 7/25/2009 4:07:11 AM commented on Sgrum

No really...This is Asturias!!!



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Sgrum @ 11/8/2006 12:49:06 PM commented on blink Heri blink
( my PC had send  the previous comment while I was writing...damn machine)I was telling you  If you style is not aa borders, carry on.

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Sgrum @ 11/8/2006 12:46:11 PM commented on blink Heri blink
OK. Don´t smooth the borders if you want. I invite you to put your explanation in the description of the art , ´cause if not you´ll have a lot of critics saying "Hey, you need aa".I

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Sgrum @ 11/6/2006 8:59:07 AM commented on blink Heri blink
aa is smoothing borders. You´ve some tutorials about how to work aa in LINKS (at the top of the page)

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Sgrum @ 11/4/2006 4:35:17 AM commented on blink Heri blink
Woha!!! You need urgently a lot of aa

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Sgrum @ 11/3/2006 2:00:32 PM commented on Dune Pixel Project

There are some errors...Gurney have the scar from the ear to the mouth, Leto, paul and Feyd are black haired...and more, but good work.



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Sgrum @ 11/3/2006 1:55:56 PM commented on Rohan soldier
Where is the White Horse in the shield?... good

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Sgrum @ 11/3/2006 1:51:57 PM commented on Dinotanbul
6/6 +favourite.Good

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Sgrum @ 11/3/2006 1:50:44 PM commented on Fil
WOW :O

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Sgrum @ 11/3/2006 1:06:55 PM commented on Hunting for giants
It´s a great version of Don Quixote, but ´cause I´m spanish, I say you that Sancho Panza and his donkey Rucio must be in the scene.

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Sgrum @ 11/3/2006 1:01:49 PM commented on Rincewind
I don´t see his beard...

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Sgrum @ 11/3/2006 1:00:23 PM commented on The Mob [Updated]
wow! They´re easily to recognize. It´s an amazing work. 5/6

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Sgrum @ 10/24/2006 8:44:31 AM commented on Alien VS The Mummy

Fantastic art 6/6 +fav



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Sgrum @ 10/16/2006 2:48:31 AM commented on Star Wars characters
Really good work!!! 6/6 +fav

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Sgrum @ 10/4/2006 1:01:27 PM commented on Medieval castle
superb.6/6 + fav

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Sgrum @ 9/30/2006 12:43:34 PM commented on The King in Yellow
Great! A Cthulhu Mythos art.

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