Breton Slivka

Profile


Full Name: Breton Slivka
Handle: Breton Slivka
Rank: Level 2 Kukyu (Karate)
Joined: 11/10/2006 4:07:16 PM
Birthday: 10/10/1980
Location: Melbourne, Australia

Website: zenpsycho.com
DeviantART: N/A

Email: Private
AOL: TheZenPsycho
GTalk: ZenPsycho
ICQ: 8863937
MSN: zenpsychozenpsychocom
YIM: ZenPsycho

Breton Slivka Bio:

I was born, I think, and I will die.


Comments

Breton Slivka @ 11/16/2009 4:42:23 AM commented on Polar Bear

d'aw thanks.



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Breton Slivka @ 5/30/2009 4:35:50 PM commented on Dino Volcano

Yeah the problem is that animated gifs don't open as animations anymore, so I wasn't able to just open it up and crop it, while preserving the animation. Photoshop used to be able to do this simple thing, but now it can't.

edit:  but while writing that out I thought of another way around the problem. Animated now.



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Breton Slivka @ 5/29/2009 5:08:59 PM commented on Dino Volcano

Because the new version of photoshop sucks ass.



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Breton Slivka @ 5/16/2009 4:18:19 AM commented on Colossal Katamari

@Arabes: Welcome to pixel joint!



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Breton Slivka @ 5/4/2009 12:43:32 AM commented on Colossal Katamari

To be clear that wasn't meant to be a criticism of you, really. You can't argue with success. I'm just reacting to the people who think this artwork is awesome *because* it was made in MS Paint, and not really taking notice of things like color, composition, figure ground relationship, balance, line, tone structure or anything else that actually matters to whether something is aesthetically pleasing or not.  You could have built the image up using punch cards for all I care. What bothers me is people impressed by the process rather than result. 

That's not to say that process can't be interesting, but I can't see the sense in congratulating someone for using the tools that they happen to like, or happen to have.



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Breton Slivka @ 4/26/2009 7:16:02 PM commented on Self Portrait

fc08.deviantart.com/fs13/f/2007/095/5/1/Facial_Proportions_Worksheet_by_lantairvlea.jpg



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Breton Slivka @ 4/26/2009 6:43:06 PM commented on Colossal Katamari

It's a great peice, there's no doubt of that. But I've always wondered what kind of person is impressed by the use of mspaint with a shitty laptop mouse. What kind of personality do they have outside of the pixel art world?

It strikes me as a little bit like being impressed that someone cleaned the bathroom at the local YMCA using nothing but a toothbrush and spit. It's not like you get a cleaner bathroom that way. It just takes longer, and it is more frustrating. Likewise, it's not as if mspaint adds a little something special to the artwork. The finished product is not better by virtue of the fact that the tools that were used were of poor quality.

The only conclusion that I can draw is that these commentators believe that suffering is virtuous, and that being clever (by using better tools for instance) is cheating. So I wonder what kind of relationships these people have? what kind of jobs do they have? what are their parents like? 

Now perhaps the original artist is poor, and  can't afford any special software, and only has a crappy handmedown laptop and can't afford the $20 to buy a decent mouse. This isn't in itself praiseworthy. Perhaps it's the contrast between the poor quality of the tools, and the quality of the work that is striking. Perhaps this is about a thrilling narrative of a down on his luck guy overcoming adversity and producing great art anyway.

That's okay, but I don't think the conclusion to draw is that we should all use MSPaint and squander hundreds of hours on a single peice that could be used to make dozens of peices. Or animated peices. Or going out and experiencing life and all its glories, outside the insulated worlds of collossi and katamari. Original inspiration! Creating things that are not derivative! If you're to finally get a job making art, where time is money, I don't think your boss is going to crucify you for taking a shortcut that results in the same quality of work, but takes much less time. (no dammit, I want you to use only MSPAINT with your hand tied behind your back, and I want this project to be 2 years behind schedule!)

Maybe the only thing you have to clean the bathroom is a toothbrush and your own spit, and nobody has told you about things like floor cleaner, disinfectant spray or mops. You really couldn't be blamed for doing it that way. But what should I  think about someone that uses a toothbrush because they simply insist on it? All the better things are available, but they just really insist that there's something better about the toothbrush, and using a mop is cheating.

Anyways. Just a simple question, really. Just always been curious.



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Breton Slivka @ 4/18/2009 2:04:25 AM commented on I'm not supposed to tell you, but this is funky...

I think this really just needs another revision. It has potential, but as it stands, well..

the main problem with it is that the background has more detail and care applied to it than the subject. This is backward. The background should be kind of blurry and half assed, if you're going to half ass anything, and the foreground should be exquisitely detailed. Otherwise you get a bit crosseyed looking at it, like an escher print where the foreground and background keep reversing.



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Breton Slivka @ 4/12/2009 6:18:57 AM commented on Unrequited

@lollige thanks for the critique. I think you're right about the tear, but at this point I'm going to have to call it a night for now. I don't suppose the rules allow for me to mess around with the artwork during the voting period. (but I haven't checked), and well, I'm all out of time. Perhaps  after the contest I can fix that. (O wait, nevermind, I've fixed it)

I hadn't really thought of it as being shiny, as I was kind of just mimmicking the tones of my reference- But the extremes of the palette I suppose make it shiny. If the highlight were a little dimmer perhaps it would be less so. Instead, I was looking at it as sort of a false color rendering, a bit like a warhol, or a beatles poster, but somewhat more naturalistic in luminance structure, which is why I liked it enough to animate it. I wanted to see how such a thing would move, I suppose. But this new way of seeing it is quite interesting as well, though one might wonder why the other statues are not as shiny. Our main character is quite special indeed, and as fleeting as a teardrop, gone just as soon as you've noticed it's there.

 

 

 



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Breton Slivka @ 4/12/2009 12:52:53 AM commented on 2008 NES-Style Holiday Card

It's a nitpick but even though it's NES resolution, and uses NES colors, you'd never be able to display this on an actual NES. The reasons why are complicated and technical though, so I'll leave it at that.



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Breton Slivka @ 4/11/2009 4:08:59 PM commented on Ravenous Rasteira

hei guys. try here instead. Whoever built that site put a completely retarded bit of a Javascript on the front page that is *really* going to hurt them and whatever their silly little project is. But it's simple enough to bypass by.. disabling Javascript and  going direct to the link.

http://mugenexus.mgbr.net/JuntaFram.html



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Breton Slivka @ 4/11/2009 3:47:11 PM commented on Unrequited

@adriprints thanks for the comment. I understand what you're saying. However, personally, I'm happy with the background, it's pretty close to what I imagined. I meant it to be simple, so there's not much further I could take it without ruining the effect I was going for. I fully expect some people will disagree with this though, and that's okay. This isn't a popularity contest.

...Oh wait..

@Redshrike that's a brilliant idea. I'll see if I have time to add that. Tears from a stone,  I'm pretty sure that's some kind of saying, isn't it?



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Breton Slivka @ 3/13/2008 2:26:17 PM commented on Pixel Pepper

Eh? are you sure? That's a very strange opinion. Pixel art strikes me as one of the less precise mediums for art. Just have a look at the Amstrad CPC compo recently, so few colors, extra big pixels. What's the appeal of that? It's certainly not precision. It couldn't be. Have a look at the artwork on an atari- extreme examples sure. But then even look at the artwork on an SNES, Designed for ~36 dpi, and typically less! not exactly sharp!

AA started to become common in game art as soon as there were enough colors, because people HATED the look of pixels! They're so jaggy, and imprecise! If you soften them up a bit with some intermediate colors, then it's not so harsh. the impreciseness of the pixels is not so bad with AA. But then, what you're really trying to do with AA is make pixel art look like it's not pixel art. Whatever distinctiveness the pixel has, AA is an attempt at erasing it. Because after all, if you just wanted AA'd artwork, you could just use a regular softbrush and not sweat this pixel to pixel stuff.

Sorry, but I must respectfully disagree with your assertion that it's AA and precision that appeals in pixel art. It just doesn't make any sense to me.



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Breton Slivka @ 3/7/2008 8:18:36 PM commented on Pixel Pepper
Really? what's so great about AA? Isn't part of the appeal of pixel art the lack of AA, in many cases?

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Breton Slivka @ 2/25/2008 2:19:55 AM commented on R U sure your mom let me stay?
You should try making something crappy every now and then, just so we know you're human.

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Breton Slivka @ 5/15/2007 5:52:35 PM commented on A Sojorn of Sages.
I'm actually surprised that nobody has noticed or pointed out that it's primarily pillow shading in this image.

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Breton Slivka @ 5/13/2007 2:44:54 PM commented on A Sojorn of Sages.
Just for the record, I do appreciate pixel art. I don't appreciate this- If you're going to spend that much time and effort on a drawing, get the anatomy right first, and pick a subject that isn't so twee and dull. If you don't know how to draw something like say, landscapes, or rocky crags (Jaedon doesn't), then find some reference images! don't just make it up. I appreciate that it looks impressive to people that are impressed with enormous amounts of pointless detail, but pixel art should be art first, "pixel art" second. As a work of art, this is really trashy. If it were a proper painting, it would probably sell very quickly on ebay.

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Breton Slivka @ 3/15/2007 1:46:07 AM commented on Ringu
It took me about 2-3 days back in 2003

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Breton Slivka @ 3/15/2007 1:44:45 AM commented on Self Portrait
http://www.folklore.org/StoryView.py?project=Macintosh&story=Steve,_Icon.txt&sortOrder=Sort%20by%20Date&detail=medium&search=susan%20kare

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Breton Slivka @ 11/18/2006 3:32:34 PM commented on Happy Valentines Day
She's not interested in a mere rose, or chocolate. She requires a human heart in a box, for nothing else may sustain her evil powers!

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Breton Slivka @ 11/15/2006 4:03:16 PM commented on butterfly
If this was indeed done entirely by hand (though I suspect that there's a bit of "cheating" going on here), the lines are very messy and could use quite a bit of refinement.

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Breton Slivka @ 11/13/2006 7:32:25 AM commented on Cherry Blossom
The ground shadow is meant to imitate the texture of soil, in kind of a stylistic way. Given that, I'm open to suggestions about how to achieve that better. As for the broken AA, are you referring to the branches, or the trunk? or both?

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Breton Slivka @ 11/12/2006 3:27:26 PM commented on Traveling the lands of sillis
Sorry for the huge block of text. The system erased my paragraph marks! :'(

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Breton Slivka @ 11/12/2006 3:25:37 PM commented on Traveling the lands of sillis
The composition on this peice is wonky. 60% of the canvas is covered by uninteresting empty wasteland. About the only thing that draws the eye is an awkwardly drawn little fence and road which pretty evenly divides the space in half, making the composition incredibly undynamic in that area. everything else is just evenly tiled textured stripes. No movement, no push and pull. Basically, she's telling us "Look! LOOK OVER THERE!" and there's nothing to look at, leaving the viewer disappointed. I will give you credit for the amount of time and effort this probably took you to make, and the highly refined nature of the details and dithering. But all that can't save an image which was poorly concieved from the start. In the future, before starting a huge peice, I would suggest doing a set of at least 10 thumbnail sketches, little test compositions. This way you can see better how elements relate to one another, and really refine the composition and tones before pouring an enormous amount of effort into it. Explore a wider variety of subject matter. There is so much more out there than elves and princesses. This is important: Draw from life! Anatomical issues would be resolved, such as the poorly shaded shoulder, and poorly drawn ear. Really, practice drawing ears more, it's a huge weak point for you, that I see in your other peices as well. It's obvious that you try and make stuff up as you go along. that tactic doesn't turn out particularly well for anyone. If you don't know how to draw something, Look up a picture, or find it in real life. And don't take this post too hard. I reserve such harsh criticism only for artists that are particularly good, and seem willing to improve.

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Breton Slivka @ 11/12/2006 2:48:22 PM commented on A Sojorn of Sages.
boring.

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