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radolfo @ 5/22/2009 02:15 commented on Bikini vs Underwear

Updated... again. (geez)

Gave the bikini girl a more dynamic pose and tipsy personality opposed the more serious fighter look. (may as well have fun with this)

Didn't expect to have so much fun with these. Bikini girl has an elaborate animation (click) that I'll save for her own submission by herself when its done. Probably when the suit girl finally gets her suit back, she'll have her own submission too.

So Bikini vs Underwear is done.



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radolfo @ 5/21/2009 01:57 commented on Bikini vs Underwear

Updated with fixes.  Actually I totally redid the suit lady, and while I was at it, added animation.

Now with 50% less banding and 50% less clothes! (Got to figure out how I'll do the suit later since my previous render was bothering me)

Hmmm, just doesn't look right without the other girl animating...



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radolfo @ 4/26/2009 10:37 commented on Girl Bounce 2

The costume was an afterthought. I'm not too sure about it being a jungle girl costume or something else (that loincloth is a bit irksome to me). I do the animations in her birthday suit, so trust me, she's a lady.



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radolfo @ 4/22/2009 20:13 commented on Girl Run

Changed the hair a bit, added some more height to her steps, completely redid the leg movement.



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radolfo @ 4/16/2009 22:31 commented on Girl Bounce 2

Fixed the hands, and changed the dynamics of the (cough) boobs.

There is less air time as she shifts down and a slight recoil at the down position so as to not look like they're slamming down. I probably could go 1 or 2 more steps to ease the bounce and enter the realm of realism, but in the end it would look like a static torso moving up and down ignoring that her cup size would act this way even though it does look painful. (She's a toon, she can take it.)

Maybe if I was a doing a realistic style I'd go easy on them, but for the cartoony aspect and the next set of motions she'll be doing, this is by far the most reserved its going to get.

And to apologize for the excess of booby focus, coming some time in the future... Guy Bounce!  or flail... swing?  flop?  Bannana hammock go!



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radolfo @ 4/14/2009 10:29 commented on Jungle Girl (idle)

I'm seeing too many problems with this one to fix that I scrapped the design all together and restarted a new sprite. Was a test attempt to see what a larger size would look like in the first place. I guess less is more and I'll try not to use 8 frames of animation for a pose that doesn't change much in motion.

As for the boob movement. Its more the torso moving back and forth with the breast moving along with its motion, but the subtlety is lost on it and I'm past the point of trying to fix it on this one. Trust me, if I intended to have boobs bounce, it would have been more exaggerated like my other female sprites. (Ha ha, "girl bounce" covers way more pixel distance in boob motion)

Funny, with my presumed facination with boob bouncing, most of my focus of critique on this sprite is her weird changing calves.



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radolfo @ 4/9/2009 23:38 commented on Jungle Girl (idle)

Edited to be less spastic. Redid the whole costume using green, but may go back to brown. Kinda like the loincloth now.



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radolfo @ 4/9/2009 22:16 commented on Jungle Girl (idle)

Whats weird is I wasn't even thinking about boob movement this time. But I'm seeing the upper torso as most of the problem. Doesn't help the costume is a separate layer. Looks alot better without it.  :P



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radolfo @ 3/13/2009 14:42 commented on Cyclops Abduction

Cleaned up the red lines that make up the glow, and added some to the lady. Torch flame was reworked a little.



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radolfo @ 3/2/2009 11:33 commented on Iso Zelda

Preview image changed.

Link was originally made to be animated (Theres like 8 frames of rough animation for him) but I scrapped the idea and just placed him in the dungeon. Which is my reason for him not being as detailed as the background.



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radolfo @ 2/16/2009 20:49 commented on Girl dance
Yeah, her head must be hurting by now.

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radolfo @ 2/16/2009 19:49 commented on Girl dance
Heh, put the wrong one up when I looked it up. The body and shirt should be a little more defined now with an extra shade and highlight. As for the black hair and panties, I left undetailed since I kinda like it that way.

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radolfo @ 2/14/2009 16:54 commented on Girl (less) bounce and swing
Realism police finally got to me and for the sake of gravity I "lessened" the bounce. Seeing how her movement is less dramatic than the first "Girl bounce", I'm fine with changing it. The bounce is now made by one pixel length instead of two so any more would just make it static, which I'll have none of that. As for when she's running, well they're stuck to a rotating torso so it can't be helped and they don't seem to be flailing about much.

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radolfo @ 2/14/2009 11:07 commented on Girl (less) bounce and swing

Took suggestions under consideration. Did my best to alter her idle right knee action and lessened the retraction of her running arms so they don't look too snappy. As for the boobs, I could give her a bra for extra support, but then the image wouldn't be as "animated" and I'd have to figure out a new title. Cartoon girls don't feel pain!

Working on something not boob related, so I think I got it out of my system... (maybe)



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radolfo @ 2/11/2009 15:49 commented on Magenta dress

Thanks for the tips. I fixed her back and added more detail to the hair. (thanks Pawige)



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radolfo @ 2/11/2009 12:14 commented on Magenta dress

The initial draft had more of the back. I think as I got down to the pixeling phase, her torso turned more to the side to see a few extra pixels of (cough) boob. Either that or I just forgot about it and when I thought I was done, the image overall looked fine to me. She's got alot of anatomically incorrect attributes, hence I enjoy the cartoony style.

Initial drawing: http://www.weeteequil.com/roughs/mdressrough.gif

Of course now that its been stated, its going to haunt me until I change it.