Pixel Art Challenge: Vegetation Osteology


Let's imagine a paralel world where vegetation has skeletons.

This week's task is to draw a skeleton (or some form of a cross-section where bones are visible) of a plant or fungus. There are no boundaries in style. It can be a sprite, a scene or a "portrait". It can be very cartoonish or hiperrealistic, and it can be anthropomorphic or zoomorphic, but it needs to have at least a skull and a spine. Limbs are diserable, but not necessary if you will go for something like a snake liana for example. For your bones you can take inspiration from animals existing in real world or fiction, or invent your own, but the owner of the skeleton needs to at least somehow resemble something from our Plantae or Fungi Kingdoms (this limitation is only to exclude hacking the challenge like drawing a human and saying "in my fictional world this is a plant"). Go for something like a flower with arms and legs, a mushroom with strange shaped skull, a tree with large chest, and have fun.

The mandatory palette is Forest-16 by Eclipse89


Canvas: Max 200x200.
Colours: Max 16 + transparency (use the palette).
Transparency: Optional.
Animation: No.


The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.

Posted by gawrone @ 8/8/2022 04:19  |    2


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gawrone (Level 11 Dimetrodon) @ 8/17/2022 13:35

I had the same problem. After a painful selection I was still voting for 5, so I had to randomly choose 3 out of them :(

DukeDarer (Level 3 Clone) @ 8/16/2022 23:04

Thie challenge was a real blast. There were so many awesome submissions. I found it so hard to decide whose was the best!

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