Pixel Art Challenge: Up, Up and Away


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This week, we would like you to make an animated top down game mockup, where the movement of the screen is upwards, just like in retro arcade games such as Raiden, Spy Hunter or SWIV. You need to draw at least a player controlled sprite in it, but you are not limited to any sort of theme, cars, planes, mechs, spacecraft, ships or lazer dinosaurs are all welcome.


Canvas Size - Exactly 100x160, vertical.
Colors - Max 16, only colors from AdigunPolack's palette below.


Transparency - No
Animation - Required



The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.

Posted by Gecimen @ 2/6/2023 03:29  |    4

Discussion

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user
Kaishido (Level 3 Mi-Go (The Whisperer in Darkness)) @ 2/8/2023 12:04

Awesome, thanks for the details!


user
Gecimen (Level 11 Sphinx) @ 2/7/2023 12:20

Yes exactly, both of these are true.


user
gawrone (Level 11 Dimetrodon) @ 2/7/2023 01:28

I would say that the mandatory, absolute minimum to get the entry accepted, would be a player sprite fixed in a center bottom position of the canvas (or moving slightly left and right) and a looped animation of the background under the sprite. Background is moving down, so we have an impression of the sprite going constantly up.


user
Kaishido (Level 3 Mi-Go (The Whisperer in Darkness)) @ 2/6/2023 15:08

I'm guessing we can go wild in animation and animate sprites as well, but the minimum animation is the screen's motion, right?


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