Pixel Art Challenge: Game Diet


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This week we are making 4 items for a game, where the protagonist has a very specific diet. You need to make four 32x32px item spritess which make a coherent set, and consist:

1) An item that heals 10% of health.

2) An item that heals 50% of health.

3) An item that fully restores all players health.

4) A poisonous item. Something that can empoison, hurt, kill, or disgust the player, and take some or all of their health. An oposite of the diet. Something that specific character cannot eat, or don't want to eat.

The chosen diet have to be specified in the description, but it can be something real or fictional. It can be a raw meat diet, lacto-uovo vegetarian, frutarian, keto, paleo, but you can also imagine a diet of a small rodent that cosnists only insects, or human body parts diet for a monster, or blood for a vampire, or energy for some cosmic being. You can even go into such fantasy as breatharian diet :) Just keep the set of analogue items in 3 levels of strength and 1 anti-food.

Example - the player is a vampire so the items are: a drop of blood, a vial of blood, a barrel of blood, a flask of holy water.


Canvas Size - Max 100 x 100 (includes four 32x32 sprites)
Colors - Max 9 (8 + transparency)
Transparency - Required.
Animation - Optional.
 



The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.


Posted by gawrone @ 2/27/2023 00:23  |    2

Discussion

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user
gawrone (Level 11 Dimetrodon) @ 2/27/2023 11:32

That would be an honour 


user
magickbird (Level 6 Made) @ 2/27/2023 11:27

That sounds quite exciting, hopefully I'll have some time to do some tasty icons 


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