Lyra Dawn - Run Cycle

Lyra Dawn - Run Cycle

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Pixel Art Details

Lyra Dawn - Run Cycle

Title: Lyra Dawn - Run Cycle
Pixel Artist: hexcode  (Level 4 Mercenary :: 2743 points)
Posted: 1/19/2020 22:17
Statistics:  13 comments    43 faves    0 avatars

A run cycle for a character I created, Lyra Dawn.

She is a dhampir bounty hunter who drifts in her old Datsun around a post-apocalyptic city where vampire blood is like a form of addiction. She hates vampires because her vampire father is master mind who has ensalved the humans. They become feeble-minded and carry-out the vampire's desires.

We see her arriving at the Invisi-tech factory warehouse to investigate the origins of a satellite cloaking technology. 

13 frames.

Top Pixel Art - January 2020 (#7)Top Pixel Art - January 2020 (#7)


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DrSlouch (Level 6 Yonkyu) @ 4/23/2020 19:56

Very smooth character animation, and I feel like the general style of the sprite feels like a good modern take on the realistically-proportioned, no-details-on-the-face Konami style you would see in Castlevania and Contra.

StoneStephenT (Level 8 Guerrilla) @ 3/19/2020 07:25

Reminds me of Flashback.

jok (Level 11 Master Assassin) @ 2/28/2020 10:06

very nice

JerryPie (Level 11 Godfather) @ 1/25/2020 11:00

Great run cycle. I've used uneven numbers before and it's much more difficult to deal with. I did find it gave a more human feel to the animation like you said. This may have been placebo though. I also realized in the project after hours of play testing that it really stood out and became distracting because it's never changing. The popping motion started to irritate me. But you are usually you are your own worst critic so it might not have bothered anyone else.

Your animation looks very good compared to mine, but I thought I'd share the lesson anyway. Also I love the car nice clusters.

Veli (Level 4 Ensign) @ 1/23/2020 00:15

Wonderful animation and sprites.<3

hexcode (Level 4 Mercenary) @ 1/21/2020 14:24

Hey Ptoing, so my research into some styles of games that I liked when I was a kid, mainly some Sierra games, used uneven numbers for their walk cycles. At first, it threw me off, but then I realised that it did add a human aspect to it. Not all people have the same strength in both legs and use their body unevenly. So, in this cycle, I thought I'd try it out. You are right though, it did make it harder for me and did add a little limp to it. But the result isn't so bad. So I left it.

ptoing (Level 7 Underboss) @ 1/21/2020 06:14

Looks nice and smooth, nice character as well, but I wonder why you chose to go with an odd amount of frames. It is not super obvious here, but there is a tiny bit of limp. Generally in a run or walk the frames per step should be even unless there is something off with the gait.

llshadow (Level 3 Stalker) @ 1/21/2020 04:59

Me like it

Yogurt (Level 5 Detective) @ 1/21/2020 01:44

Smooth like butter.

hexcode (Level 4 Mercenary) @ 1/21/2020 01:29

Thanks so much :)

Theoden (Level 8 Marshal) @ 1/20/2020 16:02

Excellent animation and pixelling.

IllusionOfMana (Level 10 Operative) @ 1/20/2020 15:28

Amazing work!

Christoballs (Level 6 Serial Killer) @ 1/20/2020 07:57

That looks really great, man! 

Related & Tags

run, dhampir, vampire, Datsun, drift, city, chick, Lyra Dawn - Run Cycle avatars, Lyra Dawn - Run Cycle icons, Lyra Dawn - Run Cycle pixel art, Lyra Dawn - Run Cycle forum avatars, Lyra Dawn - Run Cycle AOL Buddy Icons

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